Pre-Release Metroid Prime 4: Beyond - Pre-Release Discussion Thread

If it doesn't happen next direct, I'm going to go through my Joker phase
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They weren't kidding when they said in the restart video that development time would be extensive. It's been nearly five and a half years. They gotta show it soon right? RIIIIGHT!?!?
Whenever I start to get bummed about the fact that nothing's been shown, I just look at your avatar. It reminds me of the fact that we've at least seen a figure in a highly blue area that may or may not be Samus. That's something, right?
 
Whenever I start to get bummed about the fact that nothing's been shown, I just look at your avatar. It reminds me of the fact that we've at least seen a figure in a highly blue area that may or may not be Samus. That's something, right?

It definitely looks like Prime Samus. Not just the design but her posture too.
 
I think I've made a post to this effect before, but it's crazy to think about where I was when MP4 was announced vs where I am now.

In 2017, I was 19 and just finished my first year in college. I was getting into following gaming news for the first time, and furiously googling every day "metroid news" in hopes that something would come up. After countless online debates with people who said "metroid is dead, it doesn't sell", I was ECSTATIC when Samus Returns and Prime 4 were announced. I was thinking "Haha! I was right!" It was petty, but I was basically still a kid.

Assuming MP4 releases in 2024 or 2025, I will be a 26-27 year old with a full time job and responsibilities. I'm not nearly as passionate about hype cycles and game announcements as I used to be, but that giddy excitement comes back every now and then. I'm sure the re-reveal of MP4 will do that for me!
 
I think I've made a post to this effect before, but it's crazy to think about where I was when MP4 was announced vs where I am now.

In 2017, I was 19 and just finished my first year in college. I was getting into following gaming news for the first time, and furiously googling every day "metroid news" in hopes that something would come up. After countless online debates with people who said "metroid is dead, it doesn't sell", I was ECSTATIC when Samus Returns and Prime 4 were announced. I was thinking "Haha! I was right!" It was petty, but I was basically still a kid.

Assuming MP4 releases in 2024 or 2025, I will be a 26-27 year old with a full time job and responsibilities. I'm not nearly as passionate about hype cycles and game announcements as I used to be, but that giddy excitement comes back every now and then. I'm sure the re-reveal of MP4 will do that for me!
Time tends to both speed up and slow down when you get older.
I'm in my 40s and 2017 was a nice time in my 30s but it still feels 'recent' to me.
 
i saw some next level games staff interacting on prime 4 related posts, probably their just metroid fans, or theres some tech exchange between nintendo studios, but theres a chance they involved somehow
 
This question may be a bit pointed I'm wondering if there's any evidence to suggest that the management situation at Retro Studios is chaotic or good (or that the prime4 development process is chaotic or good?).?Although there is Tanabe as an overseer, it is still Retro that actually executes.
 
This question may be a bit pointed I'm wondering if there's any evidence to suggest that the management situation at Retro Studios is chaotic or good (or that the prime4 development process is chaotic or good?).?Although there is Tanabe as an overseer, it is still Retro that actually executes.
Well, Michael Kelbaugh is still there as studio head, so whatever happened with their 2014-2018 project wasn't something worth firing the dude over, at least.
 
This question may be a bit pointed I'm wondering if there's any evidence to suggest that the management situation at Retro Studios is chaotic or good (or that the prime4 development process is chaotic or good?).?Although there is Tanabe as an overseer, it is still Retro that actually executes.

Impossible to be certain, but they still have about 25 people that worked on the OG Prime games. And all the talent that they hired on for Prime 4 are still there. That suggests me that there is a solid studio culture in place there. I highly doubt people would be sticking around if things were a mess.

People like to act like they've had crazy turnover, but it seems pretty typical for a western studio. Other than after Prime 3 when a lot of people left, they've done fairly well at retaining talent. No studio looks the same as they did over 25 years ago.
 
This question may be a bit pointed I'm wondering if there's any evidence to suggest that the management situation at Retro Studios is chaotic or good (or that the prime4 development process is chaotic or good?).?Although there is Tanabe as an overseer, it is still Retro that actually executes.

Vince Joly (creative director of Retro from 2012 to 2017) seemingly got a decent bit of blame from Nintendo for whatever happened between 2014 and 2019.

He’s now at EA as the Art Director for The Sims.

Most of their current management has few to no management roles under their belt so it’s hard to say.
 
Vince Joly (creative director of Retro from 2012 to 2017) seemingly got a decent bit of blame from Nintendo for whatever happened between 2014 and 2019.

He’s now at EA as the Art Director for The Sims.

Most of their current management has few to no management roles under their belt so it’s hard to say.

Does he think EA doesn't outsource :p
 
Impossible to be certain, but they still have about 25 people that worked on the OG Prime games. And all the talent that they hired on for Prime 4 are still there. That suggests me that there is a solid studio culture in place there. I highly doubt people would be sticking around if things were a mess.

People like to act like they've had crazy turnover, but it seems pretty typical for a western studio. Other than after Prime 3 when a lot of people left, they've done fairly well at retaining talent. No studio looks the same as they did over 25 years ago.
I think the hiring suggest that Prime 4 will be quite a ambitious title.

for example the hiring of a couple employees and their previous work, here's one of many a good example.

 
I think the hiring suggest that Prime 4 will be quite a ambitious title.

for example the hiring of a couple employees and their previous work, here's one of many a good example.



Definitely. Retro was 70+ people when they made Tropical Freeze. They're now more than double that. Part of it is just that modern game development requires more resources than ever, but I also think it suggests Prime 4 will be their biggest, most ambitious title to date.
 
Yeah Retro has grown so much and I do wonder if that was a problem when they were trying to make their 2014-2018 game. Like they didn’t have enough staff or variety of staff.
 
Yeah Retro has grown so much and I do wonder if that was a problem when they were trying to make their 2014-2018 game. Like they didn’t have enough staff or variety of staff.

That's a good point. I wonder if going forward they'll be more upfront about what they're working on (obviously its up to Nintendo though). The prospect of working on Prime 4 proved to be an attractive proposition for talent across the industry.
 
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I think the hiring suggest that Prime 4 will be quite a ambitious title.

for example the hiring of a couple employees and their previous work, here's one of many a good example.


several guys from santa monica and naughty dog, and a lot of other AAA studios, and even concept artists from hollywood blockbusters, the budget for hires must be pretty good
 
several guys from santa monica and naughty dog, and a lot of other AAA studios, and even concept artists from hollywood blockbusters, the budget for hires must be pretty good
Never knew Retro hired former Naughty dog employees, do we know when? if it's before or after the Last of us 2.
 
I seriously hope they can increase their output for Switch 2. After Prime 4 comes out.

Waiting more than 10 years for a new Retro game has been painful. 😩
 
I seriously hope they can increase their output for Switch 2. After Prime 4 comes out.

Waiting more than 10 years for a new Retro game has been painful. 😩

The odd thing is that all of Retros released games were made rather quickly, in under 3 years.

Prime 4 getting a 6ish year dev cycle speaks both to the complexity of modern game development and to the ambition to which they're striving for.
 
The odd thing is that all of Retros released games were made rather quickly, in under 3 years.

Prime 4 getting a 6ish year dev cycle speaks both to the complexity of modern game development and to the ambition to which they're striving for.

Yeah. Assuming it lives up quality-wise to the previous games, I hope it sells well, because such a long dev time might mean it has to if it has any chance to recoup those dev costs. Which is why I’m kind of leaning on them saving this one for the Switch 2, maybe even lauch title. Game might get more exposure on a brand-new system. So i think we will see it when they show Switch 2.
 
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I don’t think MP4’s development was that long when you add in Covid. Plus, this is the first one in over a decade and a half. You know they probably really wanted to take their time to get it as close to perfection in their eyes.

I wouldn’t be surprised a hypothetical Metroid Prime 5 releases within 3 years of 4’s release.
 
I don’t think MP4’s development was that long when you add in Covid. Plus, this is the first one in over a decade and a half. You know they probably really wanted to take their time to get it as close to perfection in their eyes.

I wouldn’t be surprised a hypothetical Metroid Prime 5 releases within 3 years of 4’s release.

No one makes iterative sequels in 3 years anymore. Look at TotK. I think four years minimum, but probably even more. Furakawa just said dev times are only going to continue to get longer.
 
discounting covid and the time they were also making prime remastered, its around 3 years in the end
Huh, I've never actually thought too hard about it, but yeah, they were also making Prime Remastered. Sure, they had nine support studios helping them, but a decent chunk of the studio must have been on it. Metroid Prime 4 wasn't all hands on deck until the back end of 2021.
 
No one makes iterative sequels in 3 years anymore. Look at TotK. I think four years minimum, but probably even more. Furakawa just said dev times are only going to continue to get longer.
game freak make,at the cost of the quality of the products,monolith and nintendo also made xenoblade 2 and splatoon 2 in 2 years for some miracle
Huh, I've never actually thought too hard about it, but yeah, they were also making Prime Remastered. Sure, they had nine support studios helping them, but a decent chunk of the studio must have been on it. Metroid Prime 4 wasn't all hands on deck until the back end of 2021.
everybody forgets, and everyone at the studio was credited on mpr, it was not another smaller team,it was the whole studio juggling two projects
 


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