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News Mario vs. Donkey Kong announced for Nintendo Switch, launches February 16th

I'll still likely pick this up since the original was the only entry in the series I really liked, but I'd be lying if I said I wouldn't have much preferred a remake of DK 94. Maybe one day...
 
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I think a big part of the conversation is just how much the Mario vs DK brand itself has been arguably devalued by Nintendo's relentless march of cookie cutter minis sequels. They were never bad, even fun the first time you played them, but they like NSMB practically defined a generation of regular Mario releases with extremely similar gameplay/music/concepts/etc. That's not entirely fair to the original, but I think in the same way Wonder needed to break clear and away from the NSMB of the past, a new Mario vs DK game should have more aggressively broken from its own lineage to help it regain some identity and interest in the community at large.

But this is a remake of a just good GBA game, so it can't really do that. And so it has a lot going against it. It's from a series that people don't assign a ton of value to, it's a remake of the less beloved of the two sort of classic entries in this franchise at that, it's a remake in the first place, it was a GBA game with not like a ton of content to begin with, and it's coming in during a period of Mario and Switch remake saturation.

You add that all together and $50 really is going to be sour for some people I think. Like I'm pretty accepting of price for better and for worse to play games I like, but I can't see how I'm supposed to ever prioritize this game over the numerous other releases coming in the next few months and $50 makes ignoring it all the easier. I think $50 might have been a hard sale on its own for a new Mario vs DK in the vein of the originals for me even, but for this? It feels like a game I'll patiently wait until I can find like a deep discount down to $25 on at best. And that's not to say it won't be quality, but it just did not sell me to begin with and $50 is the nail in the coffin for me.
good post. personally I really don't care about game prices since they're all relative and are variable over time. what's more disappointing is this being a remake instead of something new

like I still have access through the original through my original cartridge, virtual console, and various emulation devices. why should I care about this remake? it's quite literally the same game with a different (not objectively better) coat of paint. unless you're a mega fan and the bonus content is enough to swing you over, a 1-1 remake ain't doing much.
 
I'm very flexible towards game pricing as I think value is very subjective. I had no problem paying 60 dollars for Advance Wars Reboot Camp and thought that was a great value even.

What bothers me about this release is just that the original game they chose to remake isn't even particularly good or well regarded, it's kind of a meh game. So it's weird that they thought it was a better option to remake it instead of remaking the highly regarded DK94 or making a new game in the franchise, and choosing to charge 50 dollars for it on top of that.

After many years of Switch ports and remakes and discussions about their value, this is the first time I feel like Nintendo is trying to sell this purely out of franchise popularity (to take advantage of the Mario movie) instead of actually being confident the product is worth what they're charging.
 
What bothers me about this release is just that the original game they chose to remake isn't even particularly good or well regarded, it's kind of a meh game. So it's weird that they thought it was a better option to remake it instead of remaking the highly regarded DK94 or making a new game in the franchise, and choosing to charge 50 dollars for it on top of that.
The sequels are considered meh but the first game (what this is a remake of) is considered great.
 
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The fact NST has been been kept to very small, very same-y projects for the better part of two decades must be infuriating for some employees down here I'm sure. Retro Studios has been in dev hell for like a bunch of years and they still got relatively high-profile projects out the door when they restarted delivering.
 
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10 bucks off the standard full game price, same bracket as Bayonetta 2, Pikmin 1+2, WarioWare, meanwhile the last BoxBoy game is $10, and Square sells whole remastered classic JRPGs and tactics games for 20-40.
SE also charged $50 for the Live A Live and Trials of Mana remakes.
 
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I really hope this art style gets cleaned up some before launch, something about it lands uncanny for me, and the stock render life counter just seals the deal.

If we didn't have Wonder to compare to this wouldn't feel so stark, and I know this is hamstrung by being a GBA remake, but lord am I glad Wonder took the direction it did and not "3D World in 2D".
 
Ultimately what'll justify the cost of this remake is what, if anything, they add besides 2 players. The original game was going to have a level editor but was cut during development (still accessible via hacking), finishing that feature and allowing online level sharing would be a big boost to this games longevity.
 
If you're like me you never played the GBA one because it's so ugly, so this is a great update.

Much more warrented than say, Links Awakening Switch imo.
I get that GB Links Awakening is already gorgeous but god damn the remake looked wonderful and perfect, it's my dream remake and I already got it
 
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I really hope this art style gets cleaned up some before launch, something about it lands uncanny for me, and the stock render life counter just seals the deal.

If we didn't have Wonder to compare to this wouldn't feel so stark, and I know this is hamstrung by being a GBA remake, but lord am I glad Wonder took the direction it did and not "3D World in 2D".
I think it looks gorgeous, but I agree with the life counter. It generally bothers me how out of place it looks.
 
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I really hope this art style gets cleaned up some before launch, something about it lands uncanny for me, and the stock render life counter just seals the deal.

If we didn't have Wonder to compare to this wouldn't feel so stark, and I know this is hamstrung by being a GBA remake, but lord am I glad Wonder took the direction it did and not "3D World in 2D".
true to the original
 
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so what lol?
So it's not a remake of a twenty-year-old GBA game being sold for exorbitantly more than the original. Just another instance of the overlong $60 cap on AAA games making everything else seem like it's creeping up to AAA prices.
 
Very nostalgic for this game but not surprised to see the discussion focused on the price. I think the GBA game looks a little rough nowadays with those GBA pre-rendered visuals, in contrast I think the remake looks very nice.

Compared to Advance Wars, the other recent GBA remake, I think those original games still look really good while the remake was ultimately a little messy visually. But you got two of the best games ever.
 
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People are saying they wish we could have gotten a DK94 remake instead, but I'm honestly really happy that - if it had to be a remake and not just a brand-new game - it's this game getting remade.

I would much rather see rougher/less polished games get the remake treatment instead of games that still hold up, as there's more room for improvement there and an opportunity to let the good elements of those rougher games finally get a chance to shine without those rough edges holding them back. To me, the original Mario vs DK has aged far worse than DK94 due to the presentation, so this fits perfectly into that category of game in my mind. DK94 looks fantastic and has a simple charm that still holds up.

This kind of reminds me of the Link's Awakening remake in a way - as gorgeous as that remake was, the original still holds up extremely well (especially the DX version), so in a lot of ways that remake didn't feel necessary (though the QoL improvements and the additional heart-pieces to find were a nice inclusion). That said, there's no 'rough' 2D Zelda on any of the Gameboy systems in more need of a remake, so it worked out fine enough there, no lost opportunities. Between these two DK games, however, I would definitely feel that way if the roles were reversed.

I really hope this remake does well enough to launch a new line of sequels in this style, with a bit more experimentation and ambition.
 
Could this game partly be intended to make Super Mario Bros Wonder look even better by comparison? Even if it wasn't intentional it certainly has that effect.
 
I really hope we get a new Mario vs DK in the style of the first two. Those games were peak, and while this remake is nice, it isn‘t like Mario RPG/ Paper Mario where fans were begging for anything from those franchises
 
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