Is the Switch's projected library the best of any Nintendo console ever?

refer to thread title

  • Yes, it has/will have the best library of any Nintendo console

    Votes: 144 91.7%
  • No, I like more (X) console (comment in the thread)

    Votes: 13 8.3%

  • Total voters
    157

Soul Skater

Rattata
while the third party support has been better than any home system in a long long time it’s still not as good there as the SNES, DS and NES if you weigh this by “how good where these consoles to own at the time of release / how did they fair against competition at the time“
 

Uniomni

Rattata
Founder
Pronouns
He/him
It depends on how much stock you put into original, current-gen software.

In terms of pure library, it's hard to argue against Switch being #1, especially when the system has no backwards compatibility. You've got native versions of the best NES, SNES and soon-to-be N64 and Genesis games. You've got the full Neo Geo library. A lot of the best third-party games of the past three decades are getting re-releases. Most of the Wii U's best games have been ported over. And after all that, you've got some pretty strong showings from Nintendo's first party + indies + a decent amount of mid-tier-and-below Japanese third party software (more on that later).

If you value original content, however, I think the Switch is a solid B+. Nintendo has relied a lot on Wii U ports to fill out the library. As a result, we've yet to see an original Mario Kart, 2D Mario or Donkey Kong game, and we're just now starting to see revivals of beloved franchises (Metroid, Advance Wars), and active mid-tier series getting major leaps forward (Paper Mario Origami King, Kirby and the Forgotten Land). It also seems like EPD have cooled down on their 'traditional gaming' new IP initiative after ARMS seemingly failed to meet their lofty expectations.

Third parties have also been mediocre - western studios are one thing but with how strong sales have been in Japan from the start, I was expecting a much stronger software pipeline by now, with a good amount of more experimental and/or mid-tier software aimed at the Switch, then up-ported to the other platforms. Instead, it has sort of picked up where the 3DS and a more successful Vita would have left off... and that's about it, with some former notable Vita devs (Falcom, Vanillaware) having to be dragged kicking and screaming to support the platform. Sega has yet to release a single new, high-effort project on the system. Namco are mostly doing old ports. After porting most of their classic FF catalog, Square-Enix seem content with putting out HD-2D nostalgia-bait. Ironically, Capcom, who arguably have the least to lose by sidelining Japan after Monster Hunter World sold more than the three previous mainline games combined, also have the strongest Switch pipeline if the list of games leaked through the hack is to be believed.

As for me, I think the Switch is just a tier below the SNES and DS.
Basically everything I felt as well.

Original content is where it lacks, especially on the jrpg front. Lots of ports tho
 

Mekanos

Cultural Marxist
Pronouns
he/him
My main problem with this "The Switch library is so reliant on the Wii U" argument that pops up a lot is that it's very dependent on what genres you like. And by that I mostly mean it's very dependent on how much you like 2D platformers, because I feel like most people arguing this are coming from DK:TF as their primary example. Even the Wii U's 3D platformer port takes a lot from 2D platformers in its design.

As a JRPG fan I find very few people arguing that TMS is carrying the Switch. But even outside that, I own 3 Wii U to Switch ports (Bayo 2, MK8, Pikmin 3) and like, maybe one would crack my top 20 Switch games.
I mean the highest selling game on Switch is a Wii U port.
 

Leo

Cappy
Pronouns
He/Him
Yes. It has surpassed the SNES for me, and I didn't think that could be possible.
 

Tatsu

Rattata
Pronouns
Unsure
I've been considering this question as I'm playing the fantastic Metroid Dread, and and feel like, almost five years down the road, we can ask the question now: is the Switch's library, taking into account already announced games and assuming they are ending up as expected, the best of all Nintendo's consoles?

I used to think the DS and SNES were unbeatable, but now I'm feeling like Switch actually has the throne. It feels like a proper DS 2 to me, with extremely solid if not best entries of many staple handled franchises while also having all those console-like games that handhelds didn't get in the past, allowing it to best those consoles.

Here's how I feel the console lands at the moment. The tier list is ordered from left to right.
1633772095-my-image-1.png


How do you people feel?
Honestly Yes because of nintendo but also the vast array of indies makes it the best indie machine aside from a PC
 

NabiscoFelt

Chaos Plumber
Pronouns
he/him
I mean the highest selling game on Switch is a Wii U port.
True enough, and I'll admit to an irrational bias against Mario Kart that makes me just kinda disregard it most of the time, despite, you know, it being Nintendo's most consistently best selling franchise. It's inarguably a huge contributor to the Switch's success.

That being said, I don't know if that's typically what's being talked about in forums when discussing best video game libraries. It doesn't seem to me to be the type of game used for that sort of thing (again, note my irrational biases)
 

Raccoon

Shriekbat
Pronouns
He/Him
My main problem with this "The Switch library is so reliant on the Wii U" argument that pops up a lot is that it's very dependent on what genres you like. And by that I mostly mean it's very dependent on how much you like 2D platformers, because I feel like most people arguing this are coming from DK:TF as their primary example. Even the Wii U's 3D platformer port takes a lot from 2D platformers in its design.

As a JRPG fan I find very few people arguing that TMS is carrying the Switch. But even outside that, I own 3 Wii U to Switch ports (Bayo 2, MK8, Pikmin 3) and like, maybe one would crack my top 20 Switch games.
I mean, it's difficult to refute honestly.

BOTW
MK8D
Bayonettas
DKCRTF
Captain Toad
NSMBUD
Pikmin 3 Deluxe
3D World

among others

I don't think the Switch owes its success to the Wii U outright, but huge stripes of its library is borrowed
 

Yzz

Shy Girl
Pronouns
She/Her
I mean the highest selling game on Switch is a Wii U port.
That's becoming normal, like the best selling games on PS4 and XBO are GTAV and Minecraft, but nobody says those consoles are reliant on their predecessors' library. MK8 is just one of those games that come once every decade and it would have been a shame if it had been left to die in the Wii U.
 
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I'm gonna go with...no. A lot of Wii U ports replaced new entries because no one had it, so I miss a few games. Also Kirby was not great, and that's probably my favorite Nintendo series. I think the 3DS has a better and more diverse library of games I enjoy.
 

Lord Azrael

Piranha Plant
Pronouns
He/Him
Probably. Helps that it has ports of most of the Wii U's banging library, on top of its great exclusives already. Only other system that can really compete in my mind is the DS, but only in terms of library overall, not first party
 

NabiscoFelt

Chaos Plumber
Pronouns
he/him
I mean, it's difficult to refute honestly.

BOTW
MK8D
Bayonettas
DKCRTF
Captain Toad
NSMBUD
Pikmin 3 Deluxe
3D World

among others

I don't think the Switch owes its success to the Wii U outright, but huge stripes of its library is borrowed
Yeah it mostly comes down to the fact that the Wii U appeals so little to my tastes that the argument just doesn't really land for me. But I can totally see how that would be different for different people.
 

Thorakai

Friendly Neighborhood Dragoon
Founder
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He/Him
I’m going to say absolutely yes purely because of the stellar indie support. There are a lot of amazing gaming experiences coming from indie studios that push many genres to new heighs. The Switch being home to the first (or at times only) console ports for many indie games just helps with always having something to play.
 

Heruderu

A Nahobino Stan
Pronouns
He/Him
Yes, but only if they release a new Fire Emblem and a new Xenoblade. If Switch manages to get a third Shin Megami Tensei game (be it a remaster, spinoff or sequel), it will never be dethroned.
 

Soul Skater

Rattata
I mean, it's difficult to refute honestly.

BOTW
MK8D
Bayonettas
DKCRTF
Captain Toad
NSMBUD
Pikmin 3 Deluxe
3D World

among others

I don't think the Switch owes its success to the Wii U outright, but huge stripes of its library is borrowed
It isn’t just the amount of games either it’s that many of these plugged in some pretty significant gaps of time where nintendo wasnt putting out much new content.

like something like captain toad also wouldn’t bother me if it was there released as a bonus with a Captain Toad 2 like Bayonetta 2 did.


Like especially if you were a WiiU owner, many of those games where all you had to play on it for a very long time, so having those games, again, fill out the release schedule, rereleasing again at full price, was and still is, a major bummer.
 

Mekanos

Cultural Marxist
Pronouns
he/him
I always made sure to avoid double dipping on Wii U ports at full price if I already bought it at Wii U. I got Tropical Freeze and NSMBU on sale both at $40 which I feel is a pretty reasonable price for a last-gen port. 3D World is different because they added enough content to justify a double dip (Bowser's Fury by itself is probably about a 20 dollar value, then a good handful of QOL changes/additions to the main game), and well... 3D World is one of my all time favorite games so even a straight port they'd have me day 1. lol
 

Benzychenz

Is already half Xehanort
Pronouns
He/him
Just talking first party.

As far as their big central pillar games go, I think it’s undeniably the best.

For smaller games though, it has a way to go. Nintendo’s lesser games such as Endless Ocean, Chibi-Robo, Sin and Punishment are very few and far between these days, but that might just be the industry in general.
 

AngryAlchemist

#1 Fullmetal Alchemist Fan
Pronouns
He
It isn’t just the amount of games either it’s that many of these plugged in some pretty significant gaps of time where nintendo wasnt putting out much new content.

like something like captain toad also wouldn’t bother me if it was there released as a bonus with a Captain Toad 2 like Bayonetta 2 did.


Like especially if you were a WiiU owner, many of those games where all you had to play on it for a very long time, so having those games, again, fill out the release schedule, rereleasing again at full price, was and still is, a major bummer.
I think the way you spelled it out is good because it mentions a pretty key thing that I think a lot of people miss: These games absolutely are being used to "plug" gaps in a library, either from a certain franchise, type of game, or genre.

Sometimes people say ports don't take away development resources and thus don't replace new games. The first part is mostly true, the latter part isn't. Hypothetically, if it was literally impossible for Nintendo to port Mario Kart 8, it's not like they just would throw their hands in the air and not make a new Mario Kart for the Switch. What games they can get away with selling like new titles without decreasing demand for the system, they absolutely will (though it is worth mentioning that some games honestly would have probably just skipped a gen if they never found a new team or developer, I honestly think DKC would just skip a gen even without a TF port as has happened before).

That being said, luckily the Switch's lifespan is long enough and the system healthy enough that a lot of those games are actually getting Switch-exclusive sequels (Bayonetta 3, Hyrule Warriors: Age of Calamity, I could even see a Pikmin 4 at this rate given how well 3 Deluxe sold).
 

AquaWateria

Set Your Heart Ablaze
Community Liaison
It needs a brand new DK game for the Switch to get there imo.

The fact the Switch does not have a brand new DK game is an absolute crime. The system is like 5 years old already.
 

Emily

Piranha Plant
Pronouns
She/Her
My main problem with this "The Switch library is so reliant on the Wii U" argument that pops up a lot is that it's very dependent on what genres you like.
Yup. I also feel like that argument could be used against other popular Nintendo systems.
  • "GBA's library was too reliant on ports of SNES/NES games" - (Mario Advance 1-4, Link to the Past, Donkey Kong Country)
  • "3DS library was too reliant on ports and remakes" - (DKC Returns, Xenoblade 1, Luigi's Mansion 1, Yoshi's Wooly World, Ocarina of Time, Majora's Mask, Star Fox 64, Metal Gear Solid 3, Hyrule Warriors, Captain Toad)
  • "Wii's library was too reliant on GameCube/PlayStation 2 ports" - (Twilight Princess, Pikmin 1+2, Mario Power Tennis, Resident Evil 4, Metroid Prime 1+2, Donkey Kong Jungle Beat, Chibi Robo)


It's definitely true that Switch has been bombarded with remasters/ports.

But there's plenty of NEW games coming to Switch too. So in the end, it all just balances itself out.
We're getting just as much new stuff as old stuff.

Super Mario Odyssey, Pokemon Sword & Shield, Animal Crossing New Horizons, Arms, Metroid Dread, Bayonetta 3, Xenoblade Chronicles 2, Fire Emblem: Three Houses, Astral Chain, Paper Mario: The Origami King, Kirby Star Allies, WarioWare: Get It Together!, Octopath Traveler, Bravely Default II, Triangle Strategy, Monster Hunter Rise, Ring Fit Adventure, Mario + Rabbids, Yoshi's Crafted World, Labo, Pokemon Legends Arceus, Splatoon 2 and 3, New Pokemon Snap
 
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Aniki

Rattata
Pronouns
He/Him
Yeah, thanks to the great third party support.
When it comes to the first party library it's also getting there. I'm sure by the end of next year the Switch will be the definitive Nintendo system for me.
 

Yzz

Shy Girl
Pronouns
She/Her
I dont think it’s very honest to say that BOTW is a Wii U port. It’s a cross gen title.
Saying BOTW is a Wii U game is like saying Persona 5 is a PS3 game, or that Tomb Raider is a Sega Saturn game. The Wii U version of BOTW was the inferior version nobody bought, and its existence will become a fun fact in the future.
 

Skittzo

Bob-omb
Founder
Pronouns
He/Him
I honestly can't understand how anyone can think the overall third party support on Switch isn't light years ahead of any other Nintendo console. Unless you're hyper-focused on just a couple genres, Switch has every other Nintendo console massively outmatched in quantity, quality, and most especially diversity.

First party is the only place I can see a real argument, but even that is getting harder and harder to support IMO.
 

MetalLord

Rattata
I mean, it's difficult to refute honestly.

BOTW
MK8D
Bayonettas
DKCRTF
Captain Toad
NSMBUD
Pikmin 3 Deluxe
3D World

among others

I don't think the Switch owes its success to the Wii U outright, but huge stripes of its library is borrowed
8 of 104 first party games is 7.69%
 

GoGoDezmo

Animal Buddy
Pronouns
He/Him
It needs a brand new DK game for the Switch to get there imo.

The fact the Switch does not have a brand new DK game is an absolute crime. The system is like 5 years old already.
You said it. The Donkey Kong Adventure DLC for Mario+Rabbids and King K.Rool in Smash were wonderful stopgaps for DK fans, but we need a REAL Donkey Kong game for the switch Library to really be perfect. Here's hoping all those rumors about Nintendo developing the next DK in house are true, because we're LONG overdue.
 

AngryAlchemist

#1 Fullmetal Alchemist Fan
Pronouns
He
I honestly can't understand how anyone can think the overall third party support on Switch isn't light years ahead of any other Nintendo console. Unless you're hyper-focused on just a couple genres, Switch has every other Nintendo console massively outmatched in quantity, quality, and most especially diversity.

First party is the only place I can see a real argument, but even that is getting harder and harder to support IMO.
Really? You don't think the SNES or DS are valid contenders to the Switch in terms of third party?
 

Skittzo

Bob-omb
Founder
Pronouns
He/Him
Really? You don't think the SNES or DS are valid contenders to the Switch in terms of third party?
It's obviously a matter of taste at a certain point, but right now Switch has about 6000 games, which is close to two times what DS and SNES have combined. It depends how you're rating the libraries but speaking statistically there should be far more games that any one person will enjoy on Switch.

It's also the fact that Switch has so many games from both the DS and SNES libraries, not to mention a bunch of other past systems and even PC games old and new.
 

MetalLord

Rattata
Sorry for being repetitive, but putting in perspective

The Legend of Zelda: Breath of the Wild
1-2-Switch
Mario Kart 8 Deluxe
Arms
Splatoon 2
Mario + Rabbids Kingdom Battle
Pokkén Tournament DX
Fire Emblem Warriors
Snipperclips - Cut it out, together!
Flip Wars[A]
Karaoke Joysound for Nintendo Switch
Super Mario Odyssey
Snipperclips Plus
Xenoblade Chronicles 2
Dragon Quest Builders
Nintendo Entertainment System - Nintendo Switch Online
Bayonetta
Bayonetta 2

Kirby Star Allies
Hyrule Warriors: Definitive Edition
Pokémon Quest
Nintendo Labo: Toy-Con 01 - Variety Kit
Nintendo Labo: Toy-Con 02 - Robot Kit
Donkey Kong Country: Tropical Freeze
Sushi Striker: The Way of Sushido
Mario Tennis Aces
Octopath Traveler
Captain Toad: Treasure Tracker
Go Vacation
Nintendo Labo: Toy-Con 03 - Vehicle Kit
Xenoblade Chronicles 2: Torna – The Golden Country
Super Mario Party
The World Ends with You: Final Remix
BoxBoy! + BoxGirl!
Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
Super Smash Bros. Ultimate
Fitness Boxing
Dragon Quest Builders 2
New Super Mario Bros. U Deluxe
Yoshi's Crafted World
Nintendo Labo: Toy-Con 04 - VR Kit
Super Mario Maker 2
Marvel Ultimate Alliance 3: The Black Order
Fire Emblem: Three Houses
Tetris 99[C]
Astral Chain PlatinumGames
Daemon X Machina
The Legend of Zelda: Link's Awakening
Dragon Quest XI S: Echoes of an Elusive Age
Ring Fit Adventure
Luigi's Mansion 3
Pokémon Sword and Shield
Cadence of Hyrule - Crypt of the NecroDancer featuring The Legend of Zelda[A]
Super Nintendo Entertainment System - Nintendo Switch Online
Dr Kawashima's Brain Training for Nintendo Switch
Tokyo Mirage Sessions ♯FE Encore
Pokémon Mystery Dungeon: Rescue Team DX
Animal Crossing: New Horizons
Super Mario Bros. 35
Xenoblade Chronicles: Definitive Edition
Clubhouse Games: 51 Worldwide Classics
Paper Mario: The Origami King
Jump Rope Challenge
Pokémon Café Mix
Kirby Fighters 2
Super Mario 3D All-Stars
Pikmin 3 Deluxe
Hyrule Warriors: Age of Calamity
Fire Emblem: Shadow Dragon and the Blade of Light
Mario Kart Live: Home Circuit
Part Time UFO
Fitness Boxing 2: Rhythm and Exercise
Buddy Mission: Bond
Super Mario 3D World + Bowser's Fury
Bravely Default 2
New Pokémon Snap
Famicom Detective Club: The Missing Heir
Famicom Detective Club: The Girl Who Stands Behind
Miitopia
DC Super Hero Girls: Teen Power
Super Kirby Clash
The Stretchers
Pokémon Home
Good Job!
Game Builder Garage
Mario Golf: Super Rush
Pokémon Unite
The Legend of Zelda: Skyward Sword HD
WarioWare: Get It Together!
Metroid Dread
Mario Party Superstars
Shin Megami Tensei V[D]
Pokémon Brilliant Diamond and Shining Pearl
Advance Wars 1+2: Re-Boot Camp
Big Brain Academy: Brain vs. Brain
Pokémon Legends: Arceus
Triangle Strategy
Kirby and the Forgotten Land
Bayonetta 3
Splatoon 3
Mario + Rabbids Sparks of Hope[A]
Untitled The Legend of Zelda: Breath of the Wild sequel
Metroid Prime 4
Untitled Detective Pikachu game
Metroid Prime Remake
 

John Omaha

Rattata
I honestly can't understand how anyone can think the overall third party support on Switch isn't light years ahead of any other Nintendo console. Unless you're hyper-focused on just a couple genres, Switch has every other Nintendo console massively outmatched in quantity, quality, and most especially diversity.

First party is the only place I can see a real argument, but even that is getting harder and harder to support IMO.
Simple. I evaluate third party support by the level of commitment I see from the big players, and I measure that by the amount of flagship-caliber projects targeting the system (either as the lead platform or as an exclusive). Are the big guys putting their best teams on Switch projects that aim to take advantage of the system's features and/or audience? Right now, only Capcom (Monster Hunter Rise, Monster Hunter Stories 2, the potential games leaked through the hack), Koei-Tecmo (lots of stuff) and Atlus (Shin Megami Tensei V) fit the bill. I wasn't expecting much from the big Western publishers in the first place, but the answer is 'no' even from many big Japanese publishers.

The Switch doesn't have a focus on a touch screen, motion controls or asymmetrical gameplay. Aside from its hybrid nature, it's just a standard console with a standard set of controls, but with an audience that does not put as much importance on cutting-edge graphics, movie-quality cutscenes, etc, and that is buying a variety of software in droves worldwide. Normally, developers would see this as a big opportunity, yet;

Sega (I see Atlus as operating independently from its parent company) are sitting on a pile of IP that could use a revival without the budget needed for it to stand out on the other consoles. Phantasy Star, Jet Set Radio, Skies of Arcadia... They could have brought back Sakura Wars as a strategy game leverages the Fire Emblem audience, yet they chose to make it into a generic action RPG and only release it on PS4.

Square-Enix could make a timed exclusive FF remake or a brand new mainline FF that is more of a throwback. How about a new FFT or a new Chrono game? Maybe a new IP with a decent budget behind it and whose name doesn't sound like a working title? Nope. What they *are* making, however, is 'Dragon Quest for Adults', which is basically code for targeting the Western PC/PS/XB demographic.

Namco are mostly doing late ports. Smash Bros clones are all the rage now, yet all we get is Jump Force instead of a new Jump Stars-style game. They sure as hell ain't making Tales games for the system, or else this forum wouldn't exist. In fact, I would say that the series of events that led to the creation of the two new forums is the result of Switch third-party support not being so unquestionably good, all things considered.

The SNES and DS may not have as much third party software as the Switch, but there was never a sense that developers were not trying their best on those platforms. The former is home to some of that generation's defining third party games, and the latter got at least 5 good years of exclusive, high-quality software that was often tailor-made for the hardware. As of right now, I cannot see either of those happening on Switch, hence me rating its third party support lower than those other two platforms.
 

Yzz

Shy Girl
Pronouns
She/Her
Simple. I evaluate third party support by the level of commitment I see from the big players, and I measure that by the amount of flagship-caliber projects targeting the system (either as the lead platform or as an exclusive). Are the big guys putting their best teams on Switch projects that aim to take advantage of the system's features and/or audience? Right now, only Capcom (Monster Hunter Rise, Monster Hunter Stories 2, the potential games leaked through the hack), Koei-Tecmo (lots of stuff) and Atlus (Shin Megami Tensei V) fit the bill. I wasn't expecting much from the big Western publishers in the first place, but the answer is 'no' even from many big Japanese publishers.

The Switch doesn't have a focus on a touch screen, motion controls or asymmetrical gameplay. Aside from its hybrid nature, it's just a standard console with a standard set of controls, but with an audience that does not put as much importance on cutting-edge graphics, movie-quality cutscenes, etc, and that is buying a variety of software in droves worldwide. Normally, developers would see this as a big opportunity, yet;

Sega (I see Atlus as operating independently from its parent company) are sitting on a pile of IP that could use a revival without the budget needed for it to stand out on the other consoles. Phantasy Star, Jet Set Radio, Skies of Arcadia... They could have brought back Sakura Wars as a strategy game leverages the Fire Emblem audience, yet they chose to make it into a generic action RPG and only release it on PS4.

Square-Enix could make a timed exclusive FF remake or a brand new mainline FF that is more of a throwback. How about a new FFT or a new Chrono game? Maybe a new IP with a decent budget behind it and whose name doesn't sound like a working title? Nope. What they *are* making, however, is 'Dragon Quest for Adults', which is basically code for targeting the Western PC/PS/XB demographic.

Namco are mostly doing late ports. Smash Bros clones are all the rage now, yet all we get is Jump Force instead of a new Jump Stars-style game. They sure as hell ain't making Tales games for the system, or else this forum wouldn't exist. In fact, I would say that the series of events that led to the creation of the two new forums is the result of Switch third-party support not being so unquestionably good, all things considered.

The SNES and DS may not have as much third party software as the Switch, but there was never a sense that developers were not trying their best on those platforms. The former is home to some of that generation's defining third party games, and the latter got at least 5 good years of exclusive, high-quality software that was often tailor-made for the hardware. As of right now, I cannot see either of those happening on Switch, hence me rating its third party support lower than those other two platforms.
Wasn't the whole schism provoked because the Sales community was constantly being brigaded, trolled and sniped, while the mods didn't do anything and one even ended up supporting such toxic behavior?
Attributing the whole mess to a Tales game seems like missing the forest for the trees.
 

Skittzo

Bob-omb
Founder
Pronouns
He/Him
Simple. I evaluate third party support by the level of commitment I see from the big players, and I measure that by the amount of flagship-caliber projects targeting the system (either as the lead platform or as an exclusive). Are the big guys putting their best teams on Switch projects that aim to take advantage of the system's features and/or audience? Right now, only Capcom (Monster Hunter Rise, Monster Hunter Stories 2, the potential games leaked through the hack), Koei-Tecmo (lots of stuff) and Atlus (Shin Megami Tensei V) fit the bill. I wasn't expecting much from the big Western publishers in the first place, but the answer is 'no' even from many big Japanese publishers.

The Switch doesn't have a focus on a touch screen, motion controls or asymmetrical gameplay. Aside from its hybrid nature, it's just a standard console with a standard set of controls, but with an audience that does not put as much importance on cutting-edge graphics, movie-quality cutscenes, etc, and that is buying a variety of software in droves worldwide. Normally, developers would see this as a big opportunity, yet;

Sega (I see Atlus as operating independently from its parent company) are sitting on a pile of IP that could use a revival without the budget needed for it to stand out on the other consoles. Phantasy Star, Jet Set Radio, Skies of Arcadia... They could have brought back Sakura Wars as a strategy game leverages the Fire Emblem audience, yet they chose to make it into a generic action RPG and only release it on PS4.

Square-Enix could make a timed exclusive FF remake or a brand new mainline FF that is more of a throwback. How about a new FFT or a new Chrono game? Maybe a new IP with a decent budget behind it and whose name doesn't sound like a working title? Nope. What they *are* making, however, is 'Dragon Quest for Adults', which is basically code for targeting the Western PC/PS/XB demographic.

Namco are mostly doing late ports. Smash Bros clones are all the rage now, yet all we get is Jump Force instead of a new Jump Stars-style game. They sure as hell ain't making Tales games for the system, or else this forum wouldn't exist. In fact, I would say that the series of events that led to the creation of the two new forums is the result of Switch third-party support not being so unquestionably good, all things considered.

The SNES and DS may not have as much third party software as the Switch, but there was never a sense that developers were not trying their best on those platforms. The former is home to some of that generation's defining third party games, and the latter got at least 5 good years of exclusive, high-quality software that was often tailor-made for the hardware. As of right now, I cannot see either of those happening on Switch, hence me rating its third party support lower than those other two platforms.
I guess it's a subjective question but I do feel like that's a very particular definition, especially because the question is about the library itself and not the library compared to other consoles.

Also Tales had literally nothing to do with the forum split, and quite frankly the idea that it did is exactly the attitude that led to the MC threads being continually harassed.
 
OP
OP
Kano

Kano

yoda gaming
Simple. I evaluate third party support by the level of commitment I see from the big players, and I measure that by the amount of flagship-caliber projects targeting the system (either as the lead platform or as an exclusive). Are the big guys putting their best teams on Switch projects that aim to take advantage of the system's features and/or audience? Right now, only Capcom (Monster Hunter Rise, Monster Hunter Stories 2, the potential games leaked through the hack), Koei-Tecmo (lots of stuff) and Atlus (Shin Megami Tensei V) fit the bill. I wasn't expecting much from the big Western publishers in the first place, but the answer is 'no' even from many big Japanese publishers.

The Switch doesn't have a focus on a touch screen, motion controls or asymmetrical gameplay. Aside from its hybrid nature, it's just a standard console with a standard set of controls, but with an audience that does not put as much importance on cutting-edge graphics, movie-quality cutscenes, etc, and that is buying a variety of software in droves worldwide. Normally, developers would see this as a big opportunity, yet;

Sega (I see Atlus as operating independently from its parent company) are sitting on a pile of IP that could use a revival without the budget needed for it to stand out on the other consoles. Phantasy Star, Jet Set Radio, Skies of Arcadia... They could have brought back Sakura Wars as a strategy game leverages the Fire Emblem audience, yet they chose to make it into a generic action RPG and only release it on PS4.

Square-Enix could make a timed exclusive FF remake or a brand new mainline FF that is more of a throwback. How about a new FFT or a new Chrono game? Maybe a new IP with a decent budget behind it and whose name doesn't sound like a working title? Nope. What they *are* making, however, is 'Dragon Quest for Adults', which is basically code for targeting the Western PC/PS/XB demographic.

Namco are mostly doing late ports. Smash Bros clones are all the rage now, yet all we get is Jump Force instead of a new Jump Stars-style game. They sure as hell ain't making Tales games for the system, or else this forum wouldn't exist. In fact, I would say that the series of events that led to the creation of the two new forums is the result of Switch third-party support not being so unquestionably good, all things considered.

The SNES and DS may not have as much third party software as the Switch, but there was never a sense that developers were not trying their best on those platforms. The former is home to some of that generation's defining third party games, and the latter got at least 5 good years of exclusive, high-quality software that was often tailor-made for the hardware. As of right now, I cannot see either of those happening on Switch, hence me rating its third party support lower than those other two platforms.

This is an extremely weird post for a million reasons. First being your very.... unique way of quantifying third party support, but also your totally false account of the events about the split of the forum which, on on of being absurd, has nothing do in this thread.

Most people agree that the Switch has better third party support than any other Nintendo platform. It is clear cut to me as well.
 

Ostia

Cappy
Pronouns
He/Him
I've been considering this question as I'm playing the fantastic Metroid Dread, and and feel like, almost five years down the road, we can ask the question now: is the Switch's library, taking into account already announced games and assuming they are ending up as expected, the best of all Nintendo's consoles?

I used to think the DS and SNES were unbeatable, but now I'm feeling like Switch actually has the throne. It feels like a proper DS 2 to me, with extremely solid if not best entries of many staple handled franchises while also having all those console-like games that handhelds didn't get in the past, allowing it to best those consoles.

Here's how I feel the console lands at the moment. The tier list is ordered from left to right.
1633772095-my-image-1.png


How do you people feel?
Your list is decent, I would put GameCube in A tier but otherwise solid
 

Pokemaniac

Caught: 898
Founder
From a first party perspective, the Switch library is looking pretty good, but it's kind of hard for me to ignore the elephant in the room that is Pokémon. There are some early signs that the mainline games might be turning things around, but Sword and Shield are just the culmination of nearly everything that's been wrong with mainline Pokémon for quite some time now. BDSP is, in some ways, a step in the right direction, but is also pretty aesthetically lacking and seems determined to ignore nearly everything from the enhanced version of Diamond and Pearl that Game Freak made over a decade ago. Gen 9 seems like it has some potential since Game Freak doesn't appear to be trying to rush it out in 3 years this time, but we'll just have to see how things turn out. The spin-offs are at least faring quite a bit better when actually focused on Switch (with the notable exception of Let's Go), but mobile is still stealing most of the resources away, so there aren't very many of them.

Third party is a lot more complicated. Indies are generally showing up and supporting the platform, but a lot of the bigger publishers really feel like they're not taking the platform seriously, even when they do support it. It's particularly baffling when something like Sonic Colors Ultimate releases and Switch clearly isn't the lead development platform, and that's far from an isolated incident, and the less said about cloud releases the better. Even on the Wii, a lot of third parties did a better job at showing up, even if their output was suboptimal.
 

Miraj

Rattata
Pronouns
He/Him
To me, the Switch won't be a top tier Nintendo console until it gets more variety in its first party library. It needs an original Donkey Kong, Wario Land, Pikmin, Star Fox and F-Zero, plus hopefully we'll see remasters/remakes of fan favorites like Mother, Golden Sun, Kid Icarus: Uprising, etc.

I feel like the Switch is really heavy on Zeldas, Mario spinoffs and JRPGs but is lacking in some core IP variety. If it gets some of those aforementioned titles, then it'll be a top 3 system for sure. The fact that we're getting an Advance Wars remake collection in a few months was not something I ever anticipated, so there's hope!
 

Uniomni

Rattata
Founder
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Simple. I evaluate third party support by the level of commitment I see from the big players, and I measure that by the amount of flagship-caliber projects targeting the system (either as the lead platform or as an exclusive). Are the big guys putting their best teams on Switch projects that aim to take advantage of the system's features and/or audience? Right now, only Capcom (Monster Hunter Rise, Monster Hunter Stories 2, the potential games leaked through the hack), Koei-Tecmo (lots of stuff) and Atlus (Shin Megami Tensei V) fit the bill. I wasn't expecting much from the big Western publishers in the first place, but the answer is 'no' even from many big Japanese publishers.

The Switch doesn't have a focus on a touch screen, motion controls or asymmetrical gameplay. Aside from its hybrid nature, it's just a standard console with a standard set of controls, but with an audience that does not put as much importance on cutting-edge graphics, movie-quality cutscenes, etc, and that is buying a variety of software in droves worldwide. Normally, developers would see this as a big opportunity, yet;

Sega (I see Atlus as operating independently from its parent company) are sitting on a pile of IP that could use a revival without the budget needed for it to stand out on the other consoles. Phantasy Star, Jet Set Radio, Skies of Arcadia... They could have brought back Sakura Wars as a strategy game leverages the Fire Emblem audience, yet they chose to make it into a generic action RPG and only release it on PS4.

Square-Enix could make a timed exclusive FF remake or a brand new mainline FF that is more of a throwback. How about a new FFT or a new Chrono game? Maybe a new IP with a decent budget behind it and whose name doesn't sound like a working title? Nope. What they *are* making, however, is 'Dragon Quest for Adults', which is basically code for targeting the Western PC/PS/XB demographic.

Namco are mostly doing late ports. Smash Bros clones are all the rage now, yet all we get is Jump Force instead of a new Jump Stars-style game. They sure as hell ain't making Tales games for the system, or else this forum wouldn't exist. In fact, I would say that the series of events that led to the creation of the two new forums is the result of Switch third-party support not being so unquestionably good, all things considered.

The SNES and DS may not have as much third party software as the Switch, but there was never a sense that developers were not trying their best on those platforms. The former is home to some of that generation's defining third party games, and the latter got at least 5 good years of exclusive, high-quality software that was often tailor-made for the hardware. As of right now, I cannot see either of those happening on Switch, hence me rating its third party support lower than those other two platforms.
Again, this is me(barring Tales of dig)
This is something that other mega popular consoles had but the Switch hasn't really experienced, barring 2021 Capcom.
Team Asano is doing heavy lifting for Sqx, but there's a lack of high concept ips, where we can see that budget isn't an issue.
Which is weird to me, since I'd expect lesser a cost intensive game would be a welcome respite from the ps5/xsx hardware...?

Ps1 had Star Ocean 2, Chrono Cross, Valkyrie Profile, Xenogears, Legend of Mana, etc.
Ps2 had Star Ocean 3, Radiata Stories, Valkyrie P2, Xenosaga, Rogue Galaxy, etc.

I'm just not ready to crown the Switch when it's counterparts to the above have yet to be seen.
So far, it's just been MhRise, Mhs2, Octopath, and Bravely Def2. Rune factory 5 looms ahead, as well as TriStrats. It's dope, more games than I've bought in several generations but imo it's not there yet
 
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Uniomni

Rattata
Founder
Pronouns
He/him
This is an extremely weird post for a million reasons. First being your very.... unique way of quantifying third party support, but also your totally false account of the events about the split of the forum which, on on of being absurd, has nothing do in this thread.

Most people agree that the Switch has better third party support than any other Nintendo platform. It is clear cut to me as well.
Than any recent Nintendo platform perhaps, barring the DS...

It's definitely not even close to the buffet that the SNES had, but that was a much different time for the industry.

The DS had A LOT of support tho. It was overwhelming, at least from the Japanese side of things.
 

John Omaha

Rattata
Wasn't the whole schism provoked because the Sales community was constantly being brigaded, trolled and sniped, while the mods didn't do anything and one even ended up supporting such toxic behavior?
Attributing the whole mess to a Tales game seems like missing the forest for the trees.
I was being a bit facetious (there was originally a /s after the Tales bit), but one of the main reasons for some of the heated discussions in those threads was the big disconnect between the state of the Japanese market and the priorities of the big Japanese developers. On some level, the trolling we saw was a reflection of some of the decision-making we’ve been seeing from Japanese devs. You really get the impression that some of these guys would rather decline and hope for the best in the West than adapt their strategy.

Uniomni found the term that I was looking for; ‘high-concept’. If the Switch gets more ‘high-concept’ efforts from third parties similar to what Capcom are doing with Monhun (and others, apparently), then I can safely say it has the best third party support of any Nintendo platform to date, based on my personal criteria (enthusiasm from the broad development community).

If we’re going by the number of non-shovelware games then yeah, it has the best third party library by far.
 
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Colocho

Rattata
Founder
Pronouns
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I wouldn't put the Wii U in C tier when it comes to software, even as a complete failure in sales Nintendo still put many amazing games on it: BOTW, Smash, Bayonetta 2, Mario kart 8, Splatoon, Xenoblade X, Mario 3D World, DK Tropical freeze, Mario Maker, Pikmin 3. The hardware is the problem.
 

Laguna

Rattata
The Switch port wasn't even made by Nintendo. It has a Wii U gamepad in it. It's very much a Wii U port

As seen with sales data, it didn't devalue its appeal. And you can argue that WiiU is basically in the same generation as Switch. A multiplatform game doesn't vaporize just because it isn't exclusive, that's often just consolewar rhetoric. Launching late ist mostly detrimental to the publishers pockets, because they miss out on the big marketing campaign benefits. People can and will enjoy the games regardless, that's the most important aspect of a systems library. There is also value in Re releasing classic games from past generations, especially if it's for the first time on a Nintendo system. But If you haven't played a Game before especially in cases of fairly recent games like WiiU, there is no reason to dismiss these games.
 
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