For over a decade, the DS and 3DS were the dominant handhelds on the market. Together they have hundreds of exclusives with an input mechanism and screen design that makes simple ports a little more challenging when compared to Nintendo’s other platforms.
So I ask, how if at all will Nintendo honor that legacy?
Will they ignore it?
Will they port over the heavy hitters while removing the dual screen nature?
Will they evolve the Wii U’s single screen emulator to work on Switch? Keep in mind that will make TV play very awkward.
Will they add a Wii U like feature to a revised Switch so it can send video to the TV and allow for dual screen gameplay? Or be the most expensive DS emulator by requiring two switches to work?
Or will they actually create a backward compatible, clamshell, dual screen successor? Seems the least likely but I would be lying if I said I wouldn’t want it - especially if they add DS games to the eShop. It’s insane they never did that.
So I ask, how if at all will Nintendo honor that legacy?
Will they ignore it?
Will they port over the heavy hitters while removing the dual screen nature?
Will they evolve the Wii U’s single screen emulator to work on Switch? Keep in mind that will make TV play very awkward.
Will they add a Wii U like feature to a revised Switch so it can send video to the TV and allow for dual screen gameplay? Or be the most expensive DS emulator by requiring two switches to work?
Or will they actually create a backward compatible, clamshell, dual screen successor? Seems the least likely but I would be lying if I said I wouldn’t want it - especially if they add DS games to the eShop. It’s insane they never did that.