It's on Switch so it'll sell well. I don't think there's been a single first party game that's underperformed. Pikmin 3 Deluxe and TOK maybe at worst?It's actually kind of scary, because if it doesn't do well then Nintendo has every right to just stop making these types of games. It has nothing going against it.
Where did you get 5 million from? Last sales update from 2019 was at 2.8m, I would guess it is barely above 3m.Hollow Knight broke genre records across the board selling more than 5 million units, but it's on 300 consoles.
Pikmin 3 Deluxe is actually the best selling game in the series.It's on Switch so it'll sell well. I don't think there's been a single first party game that's underperformed. Pikmin 3 Deluxe and TOK maybe at worst?
For some reason I had it in my head it underperformed. Glad to see it sold wellPikmin 3 Deluxe is actually the best selling game in the series.
Actually got my numbers wrong. So sorry about that.Where did you get 5 million from? Last sales update from 2019 was at 2.8m, I would guess it is barely above 3m.
Where did you get 5 million from? Last sales update from 2019 was at 2.8m, I would guess it is barely above 3m.
fuck it - i'm gonna say it outsells the entire series combined. 18 mil +
No that's how much the next DK game will sella gorillion
I actually think it would have to bomb rather spectacularly ( well below 1 million ) for Nintendo to decide to put the 2D branch of the Metroid series on ice. While not in bomb territory whatsoever, the series hasn't really had a standout performance sales wise since the original NES entry. It seems like the franchise value to Nintendo is more one of legacy and critical appeal, which 2-D Metroid has in spades, and adding variety to their lineup rather than outright sales power. The fact that though not cheap, these games don't really demand the budget of their flagship titles probably helps a lot. All that being said if Dread doesn't preform at least reasonably better than Fusion, I don't think the series will receive a push as big as this ever again.It's actually kind of scary, because if it doesn't do well then Nintendo has every right to just stop making these types of games. It has nothing going against it.
sheesh poor zero missionA bit too optimistic here, but I would guess 4 Million, which is significantly above everything the franchise has done.
Blue = Home Console ; Yellow = Handheld Console
Titles marked with * lack official sales numbers
Yeah I'm not seeing any reason to think this jump will be any more significant than the boost 3 Houses got. Especially when we can assume Japanese sales will be low.3-4 million.
People are overestimating the game's appeal to the Switch's main base. We saw similar when people expected Fire Emblem: Three Houses to sell 5m+ on Switch. With the Japanese market have little to no interest in the Metroid franchise, the west needs to host considerable interest to propel sales of Dread.
3-4 million when all is set and done.
Easily becomes the best selling Metroid, however.
Even if it doesn't, the game can be a sales success. People are assigning far too many arbitrary figures to justify Dread's success. If it sells 2.5, the game is a success & worthy of celebration considering no entry has come close to that figure since Prime 1.Yeah I'm not seeing any reason to think this jump will be any more significant than the boost 3 Houses got. Especially when we can assume Japanese sales will be low.
Beating Metroid Prime's record should be enough cause for celebration, I think.
I agree but I do think great reviews can boost it higher. Especially if it gets lots of buzz around GOTY season3-4 million.
People are overestimating the game's appeal to the Switch's main base. We saw similar when people expected Fire Emblem: Three Houses to sell 5m+ on Switch. With the Japanese market have little to no interest in the Metroid franchise, the west needs to host considerable interest to propel sales of Dread.
3-4 million when all is set and done.
Easily becomes the best selling Metroid, however.
I feel as tho most of us are making these predictions base off this game getting high reviews and accolades. Because otherwise we lower our predictions if it ends up scoring lower then expected.I agree but I do think great reviews can boost it higher. Especially if it gets lots of buzz around GOTY season
Strong reviews will help to some degree; but I think word of mouth is the more necessary component. Reviews will lead to a some new interest for the undecided but if word of mouth trends towards the game being too difficult -- as an example of potential critique, then it may lead to some reluctance from those undecided buyers.I agree but I do think great reviews can boost it higher. Especially if it gets lots of buzz around GOTY season
Unfortunately, I don't think Dread is going to get boundary breaking accolades like game of the year awards even though it looks excellent, this seems to just be an inherent genre limitation with the type of game it is.Strong reviews will help to some degree; but I think word of mouth is the more necessary component. Reviews will lead to a some new interest for the undecided but if word of mouth trends towards the game being too difficult -- as an example of potential critique, then it may lead to some reluctance from those undecided buyers.
Holiday sales will likely be based on reviews + word of mouth. Both need to work in tandem to lead to considerable growth.
If Mercurysteam is up for another one, then I don't think the sequel barrier is all that high. The budget of Dread will likely have been modest enough not to need millions of units sold to make a profit and a well working relationship with an external studio means that Metroid wouldn't occupy many of Nintendo's invaluable internal resources. When the development machine is going smoothly, then there's not much of a reason to stop.It's actually kind of scary, because if it doesn't do well then Nintendo has every right to just stop making these types of games. It has nothing going against it.
That's way, way too low IMO. The game is on the best sellers list everywhere, and even sold out on Amazon. If it only sold that much Nintendo would be pissed.However, I can see it doing 1 - 2 million because.... Metroid. But honestly, I think if it crosses 1 million, that will be respectable for a 2D Metroid game.
That's way, way too low IMO. The game is on the best sellers list everywhere, and even sold out on Amazon. If it only sold that much Nintendo would be pissed.
And honestly, I don't really think any of us can guess how much this will sell. This is easily the best circumstances a new Metroid game has had in two or three decades. The Switch is a bestselling system, Nintendo is marketing the shit out of it for once, Metroidvanias have been growing in popularity for years (Hollow Knight specifically becoming an indie sensation), the game has a more cinematic feel compared to its predecessors, and it's launching alongside a new model. There's so much going for it.
I dunno. You don't put this much marketing behind a sub-million seller. They have to have higher expectations for this one.Nintendo was satisfied with Samus Returns doing less than 1m lol. I’m sure whatever Dread does will be fine
Oh yeah I’m not saying they’re fine with SR numbers, I mainly meant we’re disappointed with what they consider fine. 2m would probably be a great result for Nintendo even if we were expecting more.I dunno. You don't put this much marketing behind a sub-million seller. They have to have higher expectations for this one.
I'd say most of what people like about Hollow Knight that traditional Metroid doesn't have would be the boss fights, but Returns and (from what we've seen) Dread fixes that issue handilyDo you think they will be pissed? I mean, isn't Kirby usually in the 1 - 2 range and they are always satisfied with how consistent they do in sales? I am just saying, it's 2D Metroid, so I would HOPE that Nintendo takes 1 million as a win. Unless they for some reason put an insane budget on the game.
Maybe I am being negative. I want to be wrong. It is one of my top 3 series. Trying to remain optimistic it does very well.
My other worry - because you mention Hollow Knight - is I worry that people who have never tried Metroid but love Hollow Knight, may be in for a rude awakening. Meaning, the only common thread is the "exploration" aspect. Honestly, one reason I am not fond of calling Metroid a metroidvania. I feel most metroidvanias play more like the "-vania" or become its own thing (with more of the vania in its dna still), while to me Metroid plays like.... Metroid. This is not a knock on those other games of course, but they are so different. For example, I tried really hard to get into Hollow Knight several times already and I just cannot. I finally gave up because I decided what I wanted was Metroid.
I'd say most of what people like about Hollow Knight that traditional Metroid doesn't have would be the boss fights, but Returns and (from what we've seen) Dread fixes that issue handily
I don't think HK fans will be disappointed with this one (unless they're sticklers about game length, which, to be fair, describes quite a few)