Heron
The BABY
Banned
Supporting the Republican agenda and its talking points goes against the ethos of Famiboards on a fundamental level. For this, and a history of similar behavior, you have been permanently banned. - mb, Marcel, Zellia, TC, DS, OS, NF, KW, Phen, Dragoncaine
Regarding TLoU 2 (and this is from a friend group of mostly college educated Irish guys in their 30s): (MAJOR TLoU 2 spoilers, don't read if you haven't beat it)Interestingly, in the official podcast they talked about one of the main themes being "love can be a force for bad", specifically how love can make you do terrible things. To me, that suggests that they're still going to frame Joel's ultimate decision as selfish and damaging, which in turn makes the story in TLOU2 the natural direction to go.
@Heron, I'd be curious to see what it was about the story the people you've talked to didn't like. Was it as simple as "Joel dies"? Was it the overall bleakness? Was it the (perceived, incorrectly IMO) lack of resolution to Ellie's revenge arc?
No one had a problem with Joel dying - everyone seemed to think it was a natural way for the story to progress. His story was over, this was about Ellie. He was a violent guy who killed many, he was killed in revenge. Live by the sword, die by the sword. It made sense. No problem.
The main problem by far was the bleakness and the explicit, graphic violence. After that was the story structure and pacing.
Basically, in TLoU the darkness comes from the outside. You fundamentally play as a man escorting a vulnerable girl in the hopes of saving the world. The fact that the ending upends that is what makes it interesting, but the story is a hopeful one, where you are explicitly the good guy, even if the character himself is painted in shades of grey. It also appeals VERY strongly to parents.
TLoU 2 is the opposite. You ARE the darkness. You are on a sick, twisted, meaningless quest for revenge for a guy who frankly had it coming, and you perform ever more nasty and graphic acts of violence until you murder a pregnant woman. The game seems to assume you'll be on board with this becuase you'll be angry that Joel died - but no one I know was. No one was particularly angry at Joel's death, no one wanted to go on this quest for revenge, everyone felt uncomfortable.
Then the game spends its entire second half saying, "Hey, you know all those people you killed? Guess what, they were just normal people!" Which is the biggest, most unsubtle "no shit" ever, and just seems like gratuitous misery porn. "Hey you know that dog you stabbed? Now you can pet him and see what a good boy he was!" Personally, I was rolling my eyes at a lot of this stuff. Did we really plod through all of that just to be told that "Revenge is wrong, violence breeds violence?"
Lastly, the flashback sections - some loved them, others (like me) thought they were downright maudlin.
But the main complaint was the bleakness and violence.
EDIT: Most people I know actually liked the very last section with Ellie in California and thought the ending was decent - even good. But the journey wasn't worth it.
The main problem by far was the bleakness and the explicit, graphic violence. After that was the story structure and pacing.
Basically, in TLoU the darkness comes from the outside. You fundamentally play as a man escorting a vulnerable girl in the hopes of saving the world. The fact that the ending upends that is what makes it interesting, but the story is a hopeful one, where you are explicitly the good guy, even if the character himself is painted in shades of grey. It also appeals VERY strongly to parents.
TLoU 2 is the opposite. You ARE the darkness. You are on a sick, twisted, meaningless quest for revenge for a guy who frankly had it coming, and you perform ever more nasty and graphic acts of violence until you murder a pregnant woman. The game seems to assume you'll be on board with this becuase you'll be angry that Joel died - but no one I know was. No one was particularly angry at Joel's death, no one wanted to go on this quest for revenge, everyone felt uncomfortable.
Then the game spends its entire second half saying, "Hey, you know all those people you killed? Guess what, they were just normal people!" Which is the biggest, most unsubtle "no shit" ever, and just seems like gratuitous misery porn. "Hey you know that dog you stabbed? Now you can pet him and see what a good boy he was!" Personally, I was rolling my eyes at a lot of this stuff. Did we really plod through all of that just to be told that "Revenge is wrong, violence breeds violence?"
Lastly, the flashback sections - some loved them, others (like me) thought they were downright maudlin.
But the main complaint was the bleakness and violence.
EDIT: Most people I know actually liked the very last section with Ellie in California and thought the ending was decent - even good. But the journey wasn't worth it.
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