StarTopic Future Nintendo Hardware & Technology Speculation & Discussion |ST| (New Staff Post, Please read)

Yes, since Arm mentioned that the Cortex-A78 on TSMC's N5 process node consumes 1 W per CPU core at 3 GHz, which is 8 W for 8 CPU cores.

Assuming that the Cortex-A77 on TSMC's N7P process node consumes ~0.877 W at 2.3 GHz (by taking the percentage difference between 2.6 GHz and 2.3 GHz since Arm confirmed the Cortex-A77 on TSMC's N7P process node consumes 1 W per CPU core at 2.6 GHz), since Arm said the Cortex-A78 on TSMC's N5 process node consumes half the amount of power that the Cortex-A77 consumes at 2.3 GHz, but at 2.1 GHz, I assume the Cortex-A78 consumes ~0.438 W per CPU core at 2.1 GHz, which is ~3.508 W for 8 CPU cores.
They can use different clock speeds per core, no? So, no make sense put the OS core to run at 2.1 Ghz equal to the games cores. So, 0.438 for 7 cores, what is 3.06W.

3W for CPU + 4W for GPU + 2W for screen and others parts is 9W for entire system on portable mode. What give 2+ hours on a 20Wh battery. Maybe CPU + GPU on a integrated SoC can consume less than 7W and the battery life can be even bigger.
 
A bit of a random tangent but I was thinking about a hypothetical 3DS NSO and how 3D TV support probably wouldn't be added, but I was wondering if maybe they could subtly fake some depth with handheld mode gyro in a way similar to lenticular prints. Since the 3D Slider told the game how far to separate each game camera, you kinda have a range on both sides from the center to fake it. Here's my rough 10 minute photoshop job to explain what I'm thinking about (pretend it's a Switch 2):

D3qGtyK.png


I can already think of a few problems, since games themselves handled the 3D Slider's functionality this wouldn't function the same for each game. Drifting due to moving too far left or right would also be an issue but maybe this would be something activated when holding in the stick or on a touch screen button. Some games already use gyro as well so that could be disorientating.

Now that I offered all these reasons it wouldn't work (lol) would something like this actually work in concept? Or do the ways in which the in-game cameras usually move not lend themselves to this? I remember some games barely moving the image left and right when you changed the screen so this might be so subtle that it isn't even worth looking into.
so kinda like, a parallax effect? kinda like ios on iphones had on the home screen?
 
Hmm, I think they will keep the Switch as the same format but add on to it. You can still do a DS Switch. The tablet form can be very modular. So we will see
Adding to this, I think the modular nature of the Switch design is something people for some reason forget when talking about what Switch 2 might do to open up new and interesting input options

It's like, we already have a device that can be a tablet device with a touchscreen with or without additional controller inputs. It can also be a traditional home console with a standard. Or it can be add gyro/motion or even go full WiiMote with independent motion controllers for each hand

And there are other options they could add by simply having different JoyCon that weren't really explored. Full Tate mode DS grip maybe? What about a paddle JoyCon, or a Pro JoyCon that has additional buttons or something. Or build an accessory that attaches to or augments the JoyCon itself. Surely all possible.... and none of it really needs the Switch 2 for it to happen
 
Some tidbits. Nothing really interesting but maybe noteworthy.

Bring-Up.png
Actually, upon further review, this chunk of the resume is written accomplishment style. "Automated, resolved, pioneered." The implication is that there was one bringup issue blocking multiple projects which was resolved in a single two week period.

I realize this is parsing a single sentence a bit fine, and you have to assume that GB100 (Blackwell for data center) and RTX 40 (Lovelace for consumers) were in some stage of development at the same time. But this line seems to be saying a single related issue blocked three products during silicon bring up, two of which we know are on 5nm.

This particular person is clearly a software developer, not a silicon engineer. We can't ignore the possibility that they worked on something that was a potential blocker for all these projects which had nothing to do with the node. Say, simulation software issues.

We've encountered several resumes that stated RTX 40 and T239 shared a verification team, which is suggestive, but not a smoking gun. This is in the same category, but more suggestive than I originally thought.
 
It's like, we already have a device that can be a tablet device with a touchscreen with or without additional controller inputs. It can also be a traditional home console with a standard. Or it can be add gyro/motion or even go full WiiMote with independent motion controllers for each hand
Or a giant mech, if Labo mech thing is to go by anything.
 
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Anyway, anyone think that Luigi Mansion 4 will be closer to a illumination film?

Luigi's Mansion 3 was a masterpiece and legit felt a little like I was playing a Pixar movie. I think it would actually be feasible to make a game that was like a playable Super Mario Bros Movie. With the right art direction, expressive animation style (examples include the Spyro and Crash remakes or the most recent Ratchet and Clank), and the next-gen capabilities of the Switch 2, it's completely plausible!
 
I wouldn't be shocked if a number of Nintendo adopted some of Nvidia's library for their renderers. Since they're already optimized for being used on Cuda cores (and everything, but mainly Cuda cores), it should slot in well. Next Level even had Nvidia assistance for Luigi's Mansion 3, so what's a little more for extending the NLG renderer with something like RTXDI and/or RTXGI. If there's one route LM can go for is more dynamic lighting situations since the games are very static, lighting-wise
 
I would like to know about those joycons. Are they still the same as the prerender model or is it not yet known? Because if mass production has started, we should maybe see what the next innovation of the device could be.
 
I have a question, shouldn't we be more concerned about the clock frequency than the process? I think that's the point.
 
I have a question, shouldn't we be more concerned about the clock frequency than the process? I think that's the point.
One is linked to the other.

Well actually Thraktor and others calculated well over a years ago that there is no way 8nm T239 would run at a clock speed that makes sense for the chip, within Nintendos likely power budget. So its a silly discussion.
 
I would like to know about those joycons. Are they still the same as the prerender model or is it not yet known? Because if mass production has started, we should maybe see what the next innovation of the device could be.
They probably aren't so significantly different from the prototypes. Whatever innovation there is might be bundled with other parts. Like some new sensor is part of a package of sensors, so we can't tell whats new.

That said, I'm not expecting too much. I wanted a camera and we aren't getting that. We might be getting a microphone, but who knows
 
They probably aren't so significantly different from the prototypes. Whatever innovation there is might be bundled with other parts. Like some new sensor is part of a package of sensors, so we can't tell whats new.

That said, I'm not expecting too much. I wanted a camera and we aren't getting that. We might be getting a microphone, but who knows
Yeah, but the reason why i'm thinking that there will be something new is because of the multiple response from the CEO in the past share holder meetings.
The focus is quite high on innovation. Not only that, it's also important to have something different as the handheld markted is full of switch clones :) Now even Sony & MS is working on one. So i think that making something unique is still the way to go.

That said, i don't know why the neven make use of release different joycons (except the classic ones).
Microphone is a given, but doesn't fit in the innovation category imo.
 
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They probably aren't so significantly different from the prototypes. Whatever innovation there is might be bundled with other parts. Like some new sensor is part of a package of sensors, so we can't tell whats new.

That said, I'm not expecting too much. I wanted a camera and we aren't getting that. We might be getting a microphone, but who knows
What would be the benefit of having a Camera?
We had these with 3DS. Besides creating your avatar, i don't see any good use of this.
Unless it's some kind of kinect thing (which isn't usefull in handheld mode), or VR related thing. (Or AR, which was already included some patent)
If it's just about creating an avatar, it's overkill. They better of doing that with some smartphone app instead and link it to your profile...
 
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One thing to note about A78 power consumption on 4N, is that it would be ~10% more power efficient than TSMC 5nm, meaning we could be talking about ~0.3w for 2GHz per core, and with an OS core being clocked lower and sitting idle, you'd be looking at just over 2w for 2GHz across 7 A78 cores.
 
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I think Nintendo is wary of copycats. Like, when they released the Wii, everyone else started looking into motion controls for their consoles.

Which is why I'm still holding out hope that the switch 2 will have some sort of innovative feature we haven't heard about yet.
 
I think Nintendo is wary of copycats. Like, when they released the Wii, everyone else started looking into motion controls for their consoles.

Which is why I'm still holding out hope that the switch 2 will have some sort of innovative feature we haven't heard about yet.
Imo the fact that they're not bothering to reveal before MP, indicates there's no major surprise this time. It's a better Switch that's it. If a picture leaks, it will just show a frame that looks similar to the last Switch, and similar to the prototype and sketches that already leaked.
 
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Imo the fact that they're not bothering to reveal before MP, indicates there's no major surprise this time. It's a better Switch that's it. If a picture leaks, it will just show a frame that looks similar to the last Switch, and similar to the prototype and sketches that already leaked.
Hope dies last
 
Imo the fact that they're not bothering to reveal before MP, indicates there's no major surprise this time. It's a better Switch that's it. If a picture leaks, it will just show a frame that looks similar to the last Switch, and similar to the prototype and sketches that already leaked.
The difference will be felt on the OS which is not really likely to leak out
 
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