they'll use what's available and inexpensive, and 12GB happens to be that. there's a good number of phones with 6GB and 12GB of ram, so there's ample supplyFor Nintendo, 12gb sounds too good to be true to me.
they'll use what's available and inexpensive, and 12GB happens to be that. there's a good number of phones with 6GB and 12GB of ram, so there's ample supplyFor Nintendo, 12gb sounds too good to be true to me.
Didn’t say and I didn’t want to push. Not asking for more as we have most of the info now anyway from the Nvidia leak. No way I’m asking for clocks and I doubt they’re final at this point anyway.But what bandwidth though is key.
If that's the case, I'll be pleasantly surprised. Tripling the ram doesn't seem like something Nintendo would do and if they can save just a little bit using 6gb instead, I feel like they'd take it to help keep the overall price down.they'll use what's available and inexpensive, and 12GB happens to be that. there's a good number of phones with 6GB and 12GB of ram, so there's ample supply
Whenever they matched a competitors previous gen console (in power), they had more RAM and/or bandwidth for their console.For Nintendo, 12gb sounds too good to be true to me.
No matter what RAM they end up with, I'm thinking 102 GB/s on LPDDR5. Especially if the data leak holds true. So maybe two 6GB 64 bit RAM stick modules if they go with 12GB RAM.But what bandwidth though is key.
Or 120 GB/s since Samsung's LPDDR5X modules currently have a max I/O rate of 7500 MT/s.12GB is fantastic news, that should do well, would be nice if it was 133GB/s, but even at 102GB/s in a closed system, should be enough, just look at steam deck using only 88GB/s.
Tripling the RAM actually sounds exactly like Nintendo - their MO has often been “last generation clocks, next gen ram”If that's the case, I'll be pleasantly surprised. Tripling the ram doesn't seem like something Nintendo would do and if they can save just a little bit using 6gb instead, I feel like they'd take it to help keep the overall price down.
Big open worlds love more memory, Every time (almost) you see a blood moon on Breath of the Wild it’s because the system is running low on memory and needs to reset the world.What does simply having more RAM do? Like if it’s not a higher bandwidth, then what are the benefits? For example, if the OG Switch has 6 GB of RAM, what would that have changed?
And more RAM than the Xbox Series S in general, assuming Nintendo's new hardware does have 12 GB of (LPDDR5 or LPDDR5X) RAM, since the Xbox Series S only has 10 GB of GDDR6 RAM (8 GB at 224 GB/s and 2 GB at 56 GB/s).12GB of RAM along with the assumption that the Drake version of Horizon will be similarly optimized to the one now would probably mean Drake has more RAM available to games than the Series S lol
(albeit less than half as fast since Series S's 8GB RAM speed is 224GB/s)
There's always a possibility that Micron's LPDDR5 catalog isn't 100% up to date if Samsung's LPDDR5 catalog, SK Hynix's LPDDR5 catalog, and Intel's LPDDR5 validation results are anything to go by.So what are the odds that 6 GB 64-bit modules actually are the cheapest in mass production for LPDDR5? That is, the 4 GB modules remain stuck in sampling because there weren't enough customers or something (like say, any prospective budget phone maker targeting 4 GB opting to stick with just LPDDR4X instead).
If this source is legitimate, and is the same one that said this system is not much stronger than the PS4 even after DLSS, then this post gives a lot of insight into what their usual opinions of console development are. I've spoken to a few video game developers who normally work on PC but occasionally help with porting over games to consoles, and their opinions of it usually go something like, "Man, making stuff for the really limited hardware in this console stinks."He didn’t seem surprised or impressed tbh but then again developers would probably want 32gb lol. They always love more memory.
It’s late here G’night y’all.
1536 cuda cores and 12SMs feels even more unreal.For Nintendo, 12gb sounds too good to be true to me.
Spring 2023 still is good to hear
Indeed. Before the leak, we were here thinking 1024 or 1280 was the max1536 cuda cores and 12SMs feels even more unreal.
Before the leak I was team 768 cores max. The leak totally blew my expectations out of the water. If we get 8 CPU cores at 1.7ghz or above in addition to what we know and the 12GB RAM it's going to be a very capable little machine and I can't wait.Indeed. Before the leak, we were here thinking 1024 or 1280 was the max
C'mon man. Horizon?12GB of RAM along with the assumption that the Drake version of Horizon will be similarly optimized to the one now would probably mean Drake has more RAM available to games than the Series S lol
(albeit less than half as fast since Series S's 8GB RAM speed is 224GB/s)
Horizon's the codename for the Nintendo Switch's OS.C'mon man. Horizon?
A PlayStation IP?
ARM is a much smaller and more efficient CPU architecture, so it can even be on a larger node and potentially be a smaller device.Finally got my steam deck, and with how big and hot that thing is compared to my switch, the leaked specs sound even more too good to be true. I'm convinced that they're on tsmc 4 or 5 to get that number of SMs into a Nintendo acceptable tdp.
That's very true, but if I'm not mistaken RDNA2 tends to be more efficient than Ampere. Of course the clocks could just be really low in handheld mode, but I'd hope not. Either way, Drake will benefit from native ports, so lack of overhead will help it punch above the hotter, heavier PC handhelds.ARM is a much smaller and more efficient CPU architecture, so it can even be on a larger node and potentially be a smaller device.
Yeah assuming Drake is on 8nm I personally assume it'll have extremely low clocks in handheld mode. I don't know if it's possible to do BC with GPU clocks lower than the base Switch but if it is I wouldn't even be shocked by that.That's very true, but if I'm not mistaken RDNA2 tends to be more efficient than Ampere. Of course the clocks could just be really low in handheld mode, but I'd hope not. Either way, Drake will benefit from native ports, so lack of overhead will help it punch above the hotter, heavier PC handhelds.
I dunno if I'd say reliable but I think his posts are at least worth entertaining since he's talked about these connections for a long time pretty consistently.No disrespect, but since when are we considering @Polygon as reliable at all?
Yeah I know that, but its still not to be taken seriously as long as he doesnt verify it in any way.I dunno if I'd say reliable but I think his posts are at least worth entertaining since he's talked about these connections for a long time pretty consistently.
Just file it away in your brain as "this could potentially be true but we have no proof" like I do.Yeah I know that, but its still not to be taken seriously as long as he doesnt verify it in any way.
No disrespect taken. I don’t take this stuff seriously to be quite honest with you. If I wanted to I could have gotten an ego boost or some quick cash by making a twitter account or YouTube videos not posting on a niche Nintendo forum. The info I have was extremely valuable to the right people. I initially thought of giving it all to Mr Drake but I know how he feels about the abuse insiders get from people and then his name being click baited to hell and back.No disrespect, but since when are we considering @Polygon as reliable at all?
Ok interesting.No disrespect taken. I don’t take this stuff seriously to be quite honest with you. If I wanted to I could have gotten an ego boost or some quick cash by making a twitter account or YouTube videos not posting on a niche Nintendo forum. The info I have was extremely valuable to the right people. I initially thought of giving it all to Mr Drake but I know how he feels about the abuse insiders get from people and then his name being click baited to hell and back.
The person I had dinner with last night is changing careers to work for himself in a completely different industry due to crunch. He hates the modern industry with a passion. I think this is mainly why they told me so much.
So that’s that. We have the Nvidia leak along with what I got out of him. It’s a lot more than we knew about Wii U or original Switch haha.
I must have missed something - didn't the Nvidia leak have Drake with 8 GB of RAM?Same source as before. Dev kits 16gb and told by N that retail units will use 12gb. Still planned for Spring 23 as before.
Not surprising but good to hear.
No, the leak had no indication of any RAM amount.I must have missed something - didn't the Nvidia leak have Drake with 8 GB of RAM?
Is that true for GPUs though?ARM is a much smaller and more efficient CPU architecture, so it can even be on a larger node and potentially be a smaller device.
If I were Nintendo and its true this device is as capable as its commented, it would be a very smart movement to push hard to get Rockstar titles, RDR2 port and day 1 GTA6 + having COD 2023/Warzone 2 on console launch year (FY2023/24).
They have absolute control on japanese market with their IPs.
But on the west they have a very rough battle as Sony and Microsoft are both strong there. Nintendo focusing on getting mayor west IPs would be the best for them.
Switch brand is very strong so a $450/$500 device with the promise of getting all mayor third party support will still be a very successful machine.
Nintendo is also the biggest publisher by a lot in the West when it comes to software sales, the difference is that in Japan they have over 50% of software markets share which is just absurd to the point TPC sells more software than any 3rd party company all companies struggle if the bar of success is Nintendo state in Japan.But on the west they have a very rough battle as Sony and Microsoft are both strong there. Nintendo focusing on getting mayor west IPs would be the best for them.
I think a battery life of 2.5 - 6.5 hours is absolutely achieveable with Samsung's 8N process node.“The Ninty graphics leap the industry has waited 20 years for” (or something close) so the GPU seems to be extremely potent which leads me to believe it’s got to be on a small node to achieve even 2017 launch Switch battery life.
Both scenarios are positive for gamersI think a battery life of 2.5 - 6.5 hours is absolutely achieveable with Samsung's 8N process node.
But I think a battery life of 4.5 - 9 hours can be achieved more easily with Samsung's 5LPE process node or more advanced, or TSMC's N6 process node or more advanced.
Hmmmm.No, the leak had no indication of any RAM amount.
Ps4 pro like performance in handheld with DLSS doesn't make much sense to me since PS4 Pro boosted were mostly about resolution bumps to 1440p, correct me if I'm wrong someone.?Only occasionally did it address framerate.Just to clarify he didn’t say “not much stronger than PS4 even after DLSS” he said the specs were on par with a base PS4 but with DLSS making it like a PS4 Pro due to the iq improvements.
I’ve since clarified he meant in handheld mode. He says no one talks about docked mode until late in development due to them targeting handheld mode as the basis for the game to operate. They then do what they can with docked gpu clocks to either add details or pure pixels whatever they feel is the right balance.
DLSS is used for his project in handheld mode so I’m guessing they’re running the game at 480p native then using DLSS to get it to 720p then using the saved GPU bandwidth to crank visual settings, framerate or a mix of the two to within their battery life target.
“The Ninty graphics leap the industry has waited 20 years for” (or something close) so the GPU seems to be extremely potent which leads me to believe it’s got to be on a small node to achieve even 2017 launch Switch battery life.
Nintendo has always been fine with small margins, there is no need for the profit to be big because almost all their profits come from software sells and their cut they get from 3rd party sales. What matters for Nintendo when it comes to hardware is to get in the hands of as many people as possible (even in the same household) while not losing any money, a profit margin too big would go against this idea due pricing themselves out of certain audiences.I'm still not sure how to process the specs of this new system in the context of the economy and Nintendo's unwavering desire to make a significant amount of profit on each piece of hardware sold.
I've assumed it'll be $450 at the very minimum since that Nvidia leak, yeah. Probably closer to $500.Hmmmm.
I'm still not sure how to process the specs of this new system in the context of the economy and Nintendo's unwavering desire to make a significant amount of profit on each piece of hardware sold.
I mean we're now talking about a handheld system with:
- A custom Ampere GPU with 12 SMs, ~1500 CUDA cores, along with DLSS and RT
- Octa-core CPU with A78 cores
- OLED panel
- 12 GB of RAM
- Presumably some increase in I/O
I mean, yeah....that's a beast of a system. And it almost sounds too good to be true. And honestly, it does seem too good to be true when one considers the following:
- Inflation and the current state of the global economy.
- Nintendo's stance on making a solid profit off of each console and not taking a loss or even breaking even.
- Nintendo is still selling a Tegra X1 system for $350
So when one considers the specs of the system, along with the aforementioned points....we're looking at like a $500+ system here. I really can't see any way in which the above rumored specs with the current state of the economy come in cheaper than $500.
So one of two things seem to be true here - either the Nvidia leak was just some random prototype for testing purposes or internal use, which the next system is not based on. Or....the next Switch will be at least $500.
No. There has been no reliable information on anything but the GPU at the moment.Do we know anything about the I/O system for Drake?