dark_prinny
Rattata
no biggie. I'm ok with a one-month delay.
I hope they get a bit more creative with magic too. I think they toned it down too much (it's still strong though) after seeing how ridiculously powerful it is in Dark Souls 1 and 2 especially. I don't really think any From game but Bloodborne has bad build diversity though, certainly not for PVE.A one month delay is pretty minimal. I would prefer the game not have any severe technical issues.
Hopefully this will be the first FromSoft "Souls-esque" game where ultra-heavy weapons and magic can hope to compete with the Dex butter knife builds. Having seen (and run) various tests across games and gone through dozens of character builds per game it is extremely disappointing how severely heavy weapons and magic have been nerfed over time (and how stagnant spellcasting has been in its evolution). Not to say you can not do "hyper" setups with them, but there is a massive gulf of difference in terms of stat investment, DPS, stamina management, positioning/timing, resource management and more which harm build diversity in recent FromSoft titles.
Technically Sekiro has bad build diversity by virtue of not really having buildsI hope they get a bit more creative with magic too. I think they toned it down too much (it's still strong though) after seeing how ridiculously powerful it is in Dark Souls 1 and 2 especially. I don't really think any From game but Bloodborne has bad build diversity though, certainly not for PVE.