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Deleted member 2349
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you're right, I should have said "the only authority"; obviously artists should have a say over what happens with the stuff they make, but the corporate structure we have in place hands that power over to a separate marketing arm that places profit over all with predictable results. emulation offers an alternative to that paradigmThe preservation of games that otherwise would be unavailable is a great thing, i'm not arguing that.
What i am arguing is as i gave an example people pirating xenoblade3 before the game is released, this has nothing to do with preservation and is just stealing.
Your point about how a multi-million dollar corporation shouldn't be the authority on the dissemination of art is a bit disingenious as they are the artists of said art, the people working under them creating that "art" are doing it name of these companies.
I find it a bit odd to say they can't decide when and how this happens.
I think what "otherwise would be unavailable" depends largely upon individual material circumstances, and that disparity creates the conditions for emulation circles to exist/thrive