First Departure R is available in English. It's a remake though.Chrono Trigger
Star Fox 2
Star Ocean - needs an English port.
Was Trials seriously that pretty?
Tengai Makyo Zero
Yea, I don't think you can go wrong with any of the post-Final Fantasy VI Squaresoft titles in the graphics category.Yes it was!
Ah yes, the game that made me wary of dandelionsBig shoutout to Yoshi's Island, a stunning game that has aged like fine wine
That glow-up with Secret of Mana / Final Fantasy VI when the "house" style changedIn topic, a long time ago I created this image to show off Squaresoft's games graphical evolution during the SNES era (in between late NES game and early PS1 game):
Another game I'd like to add is Treasure of the Rudras.
The fact that it has monster design as detailed as FFVI, yet all of them as well as characters are fully and smoothly animated (like Bahamut Lagoon) is a technical marvel. They did sacrifice by only having like 3 different dungeon tilesets for most of the game, but when played on a CRT, it can look like an early PS1 game.
Speaking of early PS1 games someone mentioned Demon's Crest earlier and I def agree with that. You could rip some of the sprites of bosses/demon forms and put them into SOTN and they wouldn't look out of place at all.
Yea, it's pretty crazy that the Squaresoft catalog for the West cuts off at Final Fantasy VI, Chrono Trigger, and Super Mario RPG but kept going for several more years in Japan. So many things just couldn't come over here due to how long it would take to localize coupled with the increasing pressure that the PS1 and looming N64 launch were putting on the SNES as a platform.Reading up on it, this seems like a quality deep cut! I’d have loved to have played this. So many games that never left Japan.
At least you got FFVI and Chrono Trigger, we didn’t even get thatYea, it's pretty crazy that the Squaresoft catalog for the West cuts off at Final Fantasy VI, Chrono Trigger, and Super Mario RPG but kept going for several more years in Japan. So many things just couldn't come over here due to how long it would take to localize coupled with the increasing pressure that the PS1 and looming N64 launch were putting on the SNES as a platform.
Rudra in particular would've been a huge undertaking due to how the magic system works. It's still impressive that Gideon Zhi was able to get it to work in the fan translation. But! If you squint you can sorta see where some of the concepts in later games like the Materia system have their inspiration.
Getting into emulation and learning about fan translations back in the late 90's / early 00's was eye-opening similar to discovering there were 4 more seasons of the Transformers TV series in Japan after what came out in the US
Oh right, other regions were completely passed over in that eraAt least you got FFVI and Chrono Trigger, we didn’t even get that
Yeah, SNES had something like 1450 games in Japan, 720 released in NA and only 520 in Europe. Such a shame that so many classic rpgs were left out when we got tons of the licensed shovelware. It’s bad enough that NA only saw half the games but in Europe we only saw just over a third, let alone South America etc.Oh right, other regions were completely passed over in that era
Great picks. Demons Crest I only played relatively recently although I did quite enjoy Gargoyles Quest on the GB.Rendering Ranger R2 pushed a lot of cool technical tricks including pre-rendered sprites
Demon's Crest has some really fantastic pixel art with an awesome gothic style
It’s left me with a lifelong interest in the platform though, like I didn’t know Treasure of the Rudras existed until Souio mentioned it above. Live A Live I didn’t know was a thing until the remake, which was why I was so excited to play it (and really enjoyed it!). Trials of Mana was another that didn’t release here and I only played the recent remake. They might have all had the odd blurry screengrab in the back of a grey import section of a games mag thirty years ago, that’s the closest I would have come to them!
I spend a lot of time watching SNESDrunk too!Time to start trawling HG101
Super Nintendo / Super Famicom – Hardcore Gaming 101
www.hardcoregaming101.net
Yeah, SNES had something like 1450 games in Japan, 720 released in NA and only 520 in Europe. Such a shame that so many classic rpgs were left out when we got tons of the licensed shovelware. It’s bad enough that NA only saw half the games but in Europe we only saw just over a third, let alone South America etc.
It’s left me with a lifelong interest in the platform though, like I didn’t know Treasure of the Rudras existed until Souio mentioned it above. Live A Live I didn’t know was a thing until the remake, which was why I was so excited to play it (and really enjoyed it!). Trials of Mana was another that didn’t release here and I only played the recent remake. They might have all had the odd blurry screengrab in the back of a grey import section of a games mag thirty years ago, that’s the closest I would have come to them!
I was always a fan of Plok's presentation, music, use of color, etc