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Discussion What was the original source of the 2D Donkey Kong rumor?

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Lack of playable Diddy in Returns is an easy point deduction. Great game otherwise.
I really wish if they continue the DKCR style they made it easier to play as the other Kongs. You can play 3D World without touching Mario once, really don't see a downside to it.
 
If next DK game has a linear gameplay (2D or 3D) it must have at least a 2 player co-op with Donkey Kong and Diddy Kong.

+ Funky as Peachette style character
 
DKCR should've come to the Switch with Tropical Freeze.

Presumably they're working on the Return of New Funky Mode Edition as a standalone release.
 
Screw the kremlings, he needs to come back

375px-Xananab_DKJC_artwork.jpg
 
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Wouldn't mind if the new games had more playable Kongs. Hoping for more animal buddies in the next game too
 
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I am someone who greatly appreciated Returns and Tropical Freeze but would definitely end up ranking the originals higher.

I recently replayed all the originals too and they held up really well for me.

I think the 3 things I missed was -
(1) kongs not being power ups but really playable
(2) the atmosphere. While everything in the new games is pretty amazing the originals where just on another level in terms of visuals and soundtrack. I just felt .. in the jungle.. or a pirate? (In dk2) Well maybe that one is nostalgia
(3) Sense of discovery and wonder. I just feel there were more cool tricks to do. Think DK3 map or bonus stages. The coin collection.

Im gonna say it I would welcome a new DK game in the spirit of DK3 :p
 
I am this forum's #1 Donkey Kong Jr and Dread Kong fan for a reason. Let's just hope EPD feels the same 🙏
I always thought Donkey Kong Jr grew up to be current Red-Tie Donkey Kong 🤔

That makes me want to know where Red-Tie DKs bro/sis is at? I mean the parent of Diddy.

Maybe that sibling is a doctor or a lawyer? Spinoff potential off the charts!!

===

On the thread topic, there is enough smoke to think this DK project is plausible.

I am not worried with the argument that the studio's talents should be reserved strictly for the next Big 3D Mario. For one, creatively, I like the idea of letting your people stretch, diversify and refresh a bit before diving back in. One of the reasons I applaud ARMS for existing!

Secondly, ideally Nintendo has been steadily growing the capacity of their best studios to support not only bigger projects, but also multiple project pipelines.

I think their investor communications have reflected this very intent, I.e. beefing up their development headcount?

So in that sense, an exciting new DK game in parallel with always-ongoing work on Next-Mario killer-app game sounds both doable and preferable to me vs the One Game At a Time model.
 
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If some EPD is really working in this, expect more like a Jungle Beat type without bongos of course, than a DKC Rare/Retro type. I'm fine with a JB DK type, if old crews returns (Kongs, Kremlimgs, animal buddies).
 
If some EPD is really working in this, expect more like a Jungle Beat type without bongos of course, than a DKC Rare/Retro type. I'm fine with a JB DK type, if old crews returns (Kongs, Kremlimgs, animal buddies).
Why does everyone say this? There was only 1 jungle beat game and it was 19 years ago. EPD has changed a lot since then
 
If EPD Tokyo is really doing a Donkey Kong game, I expect it to be a game that constantly switches between the 2D and 3D perspective (think of SMG2 on steroids).

Would solve the 2D game hire and the long development time questions and it's what I would expect from a completely new take on DK from EPD which are not ones to reiterate much on works from other developers.
 
What da!?
I was 10 when that game came out lol

If EPD Tokyo is really doing a Donkey Kong game, I expect it to be a game that constantly switches between the 2D and 3D perspective (think of SMG2 on steroids).

Would solve the 2D game hire and the long development time questions and it's what I would expect from a completely new take on DK from EPD which are not ones to reiterate much on works from other developers.
I remember one of the interesting things from Did You Know Gaming's video on DK64 is that, iirc, it was originally going to be a 2.5D game but they felt pressured from Mario 64 to just go 3D.

I wonder if a DK game that merged the two in a Yoshi's-Crafted-World-But-Good approach would work.
 
I remember one of the interesting things from Did You Know Gaming's video on DK64 is that, iirc, it was originally going to be a 2.5D game but they felt pressured from Mario 64 to just go 3D.

I wonder if a DK game that merged the two in a Yoshi's-Crafted-World-But-Good approach would work.

Not like that, I'm thinking more of SMG2 where you have levels in 2D and 3D only more seamless and grander.
 
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Not surprising that the most exciting part of Tropical Freeze is when you return to the island

Yeah, this was amazing. It really felt like you were "home," and it made it feel like what happened in Returns mattered. Retro are masters of giving the player context like this, even if the story itself is really simple.

DKC Returns was a really big seller though, like 6.5 million.

My opinion is that there are already enough easy platformers, DK offers a different experience for people who want a little more challenge.

Between the Wii and 3DS Returns is well above 9m. I really, really hope it gets and HD port with normal controls, 60FPS and the extra levels that Monster Games made. It would honestly be a 10/10 game for me, and every bit as good as Tropical Freeze.
 
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Between the Wii and 3DS Returns is well above 9m. I really, really hope it gets and HD port with normal controls, 60FPS and the extra levels that Monster Games made. It would honestly be a 10/10 game for me, and every bit as good as Tropical Freeze.

Yeah, I was thinking of just the Wii version for the 6.5m, 3DS adds even more. I didn’t mind the motion controls for DKCR but an HD port with more control options and the extra levels like you mentioned would be great.
 
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Why does everyone say this? There was only 1 jungle beat game and it was 19 years ago. EPD has changed a lot since then

I don't think Jungle Beat bad, is actually a good game. I just don't see Nintendo Japan making a DK like Rare or Retro, they made JB, so that's the only reference so far of what expect from a DK by them.
 
I don't think Jungle Beat bad, is actually a good game. I just don't see Nintendo Japan making a DK like Rare or Retro, they made JB, so that's the only reference so far of what expect from a DK by them.
Jungle Beat was made during a particularly tumultuous time for the DK IP. The series spent an entire console generation and change flailing around and trying new ideas. That isn't the case now. There's two recent and successful games with an established formula, and both were made with supervision of Nintendo's Japanese branch (keep in mind Tanabe was a producer on both games).

While I can't say it will be a 1:1 recreation of the Rare and Retro styles, I have to imagine we are not looking a total reboot of the DK IP, especially with the theme park coming out soon.
 
Going on record to say that I trust the DK Vine source, and I especially trust Hyle Russell, as he doesn't want the responsibility to raise the fandom's hopes over nothing. And he usually is the one that is always keeping people in check when a Direct is about to happen and such.

The fact Nate eventually came out to report the same thing, it's just more assurance.

Note that I don't believe anyone is aware if it's a 2D or 3D game (personally, I desperately want it to be 2D); but something is cooking most definitely.. you don't do a theme park and (allegedly) a whole animated movie for a franchise on hiatus. Also, there's the merchandise split between Super Mario and Donkey Kong branding of lately.
 
That's literally what they're doing, at least publicly it's on hiatus. But presumably it will be over soon.
Sure, that's why I said it can't be for nothing.. the inner plans for revitalizing the series are very apparent, even if you buy the rumors or not.

Heck, I feel how Donkey Kong content was treated in Mario Kart Tour was already pretty telling (more like "special guests", and not as much part of the broader Mario series, as it used to be).
 
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Greetings, Famiboards. I hope everybody is having a nice week!

The reason Donkey Kong has been on hiatus for so long isn't because Nintendo doesn't know what to do with DK; on the contrary, DK's big comeback game has been in development since at least 2016. Vicarious Visions, the developers of the Crash Bandicoot N. Sane Trilogy, were working on an open world 3D DK game following the release of Skylanders: SuperChargers. Miyamoto was contributing design ideas and loved what he saw, but for various reasons, the project was shelved and development shifted over to EPD Tokyo in 2018, sometime after the release of Super Mario Odyssey.

Now, this is where the confusion stems from. Everybody assumes that this new Donkey Kong game is going to be a 2D platformer—and it very well could be—due to job listings and because they refuse to entertain the thought of Nintendo investing the resources into an ambitious DK game when they could just make a new 3D Mario instead. However, the game that was in development prior to the shift was most definitely NOT 2D. Other than a few minor details, such as Pauline being a playable character, this is all I know about the cancelled DK project.

This is speculation on my part, but I think the real reason why we haven't seen this new game yet is because Nintendo is going to surprise the world by announcing the first 3D Donkey Kong game since 1999. I believe it's going to be a launch title for their next system and serve as the big ape's Breath of the Wild moment—a complete rethinking of the franchise and its conventions. Behind the scenes, Miyamoto has been championing for a major DK brand revitalization, hence the theme park expansion and rumored spin-off film. He wants DK to be an A-tier franchise again, and he was reportedly behind the push to bring the franchise "home" and develop it internally. Now, you're free to disregard my post as wishful thinking and accuse me of peddling "fake news" or whatever, but this cancelled DK game has been common knowledge in certain circles for years. I am not revealing anything new, other than questioning why they would cancel an ambitious 3D game that everybody at EPD loved—including Miyamoto himself!—and make a 2D platformer instead. However, no matter what genre this new game is, I am confident that Nintendo has DK’s best interests at heart and it won't be much longer before we hear about it.

Zippo is full of shit, by the way. He lies constantly and piggybacks off other insiders. Don't believe a word he says about DK or anything else. EPD is more secure than the Pentagon. The only reason we know about this game is because of western sources who were involved in the cancelled Vicarious Visions project.
 
I want it to be real so bad. But, I don't know more than anyone else, so all I can do is wait and see.

giphy.gif
 
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Greetings, Famiboards. I hope everybody is having a nice week!

The reason Donkey Kong has been on hiatus for so long isn't because Nintendo doesn't know what to do with DK; on the contrary, DK's big comeback game has been in development since at least 2016. Vicarious Visions, the developers of the Crash Bandicoot N. Sane Trilogy, were working on an open world 3D DK game following the release of Skylanders: SuperChargers. Miyamoto was contributing design ideas and loved what he saw, but for various reasons, the project was shelved and development shifted over to EPD Tokyo in 2018, sometime after the release of Super Mario Odyssey.

Now, this is where the confusion stems from. Everybody assumes that this new Donkey Kong game is going to be a 2D platformer—and it very well could be—due to job listings and because they refuse to entertain the thought of Nintendo investing the resources into an ambitious DK game when they could just make a new 3D Mario instead. However, the game that was in development prior to the shift was most definitely NOT 2D. Other than a few minor details, such as Pauline being a playable character, this is all I know about the cancelled DK project.

This is speculation on my part, but I think the real reason why we haven't seen this new game yet is because Nintendo is going to surprise the world by announcing the first 3D Donkey Kong game since 1999. I believe it's going to be a launch title for their next system and serve as the big ape's Breath of the Wild moment—a complete rethinking of the franchise and its conventions. Behind the scenes, Miyamoto has been championing for a major DK brand revitalization, hence the theme park expansion and rumored spin-off film. He wants DK to be an A-tier franchise again, and he was reportedly behind the push to bring the franchise "home" and develop it internally. Now, you're free to disregard my post as wishful thinking and accuse me of peddling "fake news" or whatever, but this cancelled DK game has been common knowledge in certain circles for years. I am not revealing anything new, other than questioning why they would cancel an ambitious 3D game that everybody at EPD loved—including Miyamoto himself!—and make a 2D platformer instead. However, no matter what genre this new game is, I am confident that Nintendo has DK’s best interests at heart and it won't be much longer before we hear about it.

Zippo is full of shit, by the way. He lies constantly and piggybacks off other insiders. Don't believe a word he says about DK or anything else. EPD is more secure than the Pentagon. The only reason we know about this game is because of western sources who were involved in the cancelled Vicarious Visions project.
Well I’m pretty sure you’re right about Zippo at least
 
with everybody's 1-2 switch, activision donkey kong, and metroid prime 4, gigaleak 2 in 2040 is gonna go crazy
 
reminder that if that's true call of duty directly killed donkey kong
Actually, Crash is to blame.

I won't be disappointed if the new Donkey Kong game is a 2D platformer, given that I'm a tremendous fan of DKC and EPD Tokyo is the best developer in the industry, but I'm having a hard time reconciling that with what I know about the "shelved" game. Like, imagine if Retro Studios rebooted Metroid Prime 4 and made Metroid Dread instead. Only in this case, development was going smoothly before Nintendo/Activision pulled the plug.
 
Interesting to note is that 2016 is when the founders of Vicarious Visions left and founded Velan. The first game they released was Mario Kart Tour.

tumblr_o16n2kBlpX1ta3qyvo1_1280.jpg
 
Greetings, Famiboards. I hope everybody is having a nice week!

The reason Donkey Kong has been on hiatus for so long isn't because Nintendo doesn't know what to do with DK; on the contrary, DK's big comeback game has been in development since at least 2016. Vicarious Visions, the developers of the Crash Bandicoot N. Sane Trilogy, were working on an open world 3D DK game following the release of Skylanders: SuperChargers. Miyamoto was contributing design ideas and loved what he saw, but for various reasons, the project was shelved and development shifted over to EPD Tokyo in 2018, sometime after the release of Super Mario Odyssey.

Now, this is where the confusion stems from. Everybody assumes that this new Donkey Kong game is going to be a 2D platformer—and it very well could be—due to job listings and because they refuse to entertain the thought of Nintendo investing the resources into an ambitious DK game when they could just make a new 3D Mario instead. However, the game that was in development prior to the shift was most definitely NOT 2D. Other than a few minor details, such as Pauline being a playable character, this is all I know about the cancelled DK project.

This is speculation on my part, but I think the real reason why we haven't seen this new game yet is because Nintendo is going to surprise the world by announcing the first 3D Donkey Kong game since 1999. I believe it's going to be a launch title for their next system and serve as the big ape's Breath of the Wild moment—a complete rethinking of the franchise and its conventions. Behind the scenes, Miyamoto has been championing for a major DK brand revitalization, hence the theme park expansion and rumored spin-off film. He wants DK to be an A-tier franchise again, and he was reportedly behind the push to bring the franchise "home" and develop it internally. Now, you're free to disregard my post as wishful thinking and accuse me of peddling "fake news" or whatever, but this cancelled DK game has been common knowledge in certain circles for years. I am not revealing anything new, other than questioning why they would cancel an ambitious 3D game that everybody at EPD loved—including Miyamoto himself!—and make a 2D platformer instead. However, no matter what genre this new game is, I am confident that Nintendo has DK’s best interests at heart and it won't be much longer before we hear about it.

Zippo is full of shit, by the way. He lies constantly and piggybacks off other insiders. Don't believe a word he says about DK or anything else. EPD is more secure than the Pentagon. The only reason we know about this game is because of western sources who were involved in the cancelled Vicarious Visions project.
A very interesting rumor. We shall see how this pans out in due time.

Even if "3D DK by EPD8" means I likely have to wait longer for my new 3D Mario, oof.
 
Actually, Crash is to blame.

I won't be disappointed if the new Donkey Kong game is a 2D platformer, given that I'm a tremendous fan of DKC and EPD Tokyo is the best developer in the industry, but I'm having a hard time reconciling that with what I know about the "shelved" game. Like, imagine if Retro Studios rebooted Metroid Prime 4 and made Metroid Dread instead. Only in this case, development was going smoothly before Nintendo/Activision pulled the plug.
Activision pulled the plug on a collaboration with Nintendo for Donkey Kong that had smooth development AND Miyamoto approval, to...resuscitate Crash Bandicoot?

no disrespect but idk about that.
 
Activision pulled the plug on a collaboration with Nintendo for Donkey Kong that had smooth development AND Miyamoto approval, to...resuscitate Crash Bandicoot?

no disrespect but idk about that.
One is an IP you own and the other is one you don't. It's not impossible for a dev team to just prioritize that.
 
Activision pulled the plug on a collaboration with Nintendo for Donkey Kong that had smooth development AND Miyamoto approval, to...resuscitate Crash Bandicoot?

no disrespect but idk about that.
Crash N. Sane trilogy sold a ton though, I still don't believe this though, better bring those references.
 
Why did the entire Donkey Kong fandom on this site decide to go apeshit today lmao
to be fair i did not see this before i went on my DK crusade in the kirby thread lmao

One is an IP you own and the other is one you don't. It's not impossible for a dev team to just prioritize that.
yeah this is fair. idk, the part about things going well and Miyamoto loving it too puts me off.
 
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