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Pre-Release The Legend of Zelda: Tears of the Kingdom Pre-Release Discussion Thread

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It still puzzles me that we are 4 months away of the release and we basically know nothing about this game.
 
Honestly, the less I know about it, the better. I would go completely blind if I could, but I know I'll watch whatever trailer they'll release until the release day.

And it's a sequel to the best selling and one of the most critically acclaimed Zelda game of all time, it's gonna be fine either way.
 
Someone should remind Nintendo that this game exists and is supposedly coming out in roughly three and a half months lol.
don't, it would be way more fun if they realize it 2 days prior and panic that they haven't produced the game cards!

(we will hear something in February, get a trailer and the OLED announcement, and get more marketing in the last month.All on track)
 
TOTK news should be about 1-3 weeks away. Im good with there being a direct on the 8th, fairly soon. Thats probably the most likely date along with the 15th. Anyways we wont have to wait long
 
It's God of War Ragnarok all over again.

It also didn't get its big story trailer until like 2-3 months before its release.
 
There wasn't sky islands in BOTW either. Nintendo could always make up an excuse for it.
They could but it would be harder than explaining the Sky Islands. Plus we've already seen the Eastern sea, and it's, unfortunately, pretty similar to the way it is in BOTW. It doesn't rule out the islands that were already there being developed into something, but I doubt it because they look the same in TOTK as they did in BOTW.
 
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don't, it would be way more fun if they realize it 2 days prior and panic that they haven't produced the game cards!

(we will hear something in February, get a trailer and the OLED announcement, and get more marketing in the last month.All on track)

Most likely yeah. I would start worrying if February passes us by and they still aren't talking about the game.
 
New regular landmasses please, and thank you.

In little over 2 weeks we are seeing this game. And it won't be another 90 second teaser.
backstreet-boys-quit-playing-games.gif

Forgot about this quote from Zelda's diary:

Wonder if they'll retcon this to be:

Zonai-Figure-001.png
I lurve Blupee Person. That's all, that's the message.
 
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So I was bored before going to bed, just googled some interviews from Aonuma as a reminder and found this summary of everything we know about this game and its development by Evan Hahn.

I didn't know that Aonuma confirmed in late 2017 that development on the next Zelda has already begun. I should read through Creating A Champion sometime, though, I'd wager it is hard to get your hands on these days.

Additionally, here is an excerpt from an early interview I find quite revealing:

"You know, I can’t speak to what other people, other companies will do in their own games, but I think for me, especially just in terms of the Zelda series, the incredible freedom that this game offers you and how well that’s been received…to me, it means that freedom, that level of freedom is something that needs to be maintained in Zelda games going forward. My eyes have been opened to how important that is,” Aonuma said.
"So one of the things that we definitely consider is that we always wanted to make sure the player could understand what their challenges or what their hurdle is. We always wanted to make sure the challenge could be challenged. So we always wanted to make a linear way of [overcoming] a hurdle."
“So for example, if there was like, ‘you can’t do this because you don’t have the right tools’ or ‘you don’t meet the certain requirements,’ players are going to not want to do that anymore. So we wanted to very much incorporate that.”

“Going forward, I think we would definitely consider that way of thinking when we create something in the future,” he added.

He said this in December 2017 and plans can always change, but "that level of freedom is something that needs to be maintained in Zelda games going forward" sounds pretty definitive to me as a design ethos and standard they settled on very early in development. I completely expected as much, but I would set my expectations here if you are anticipating a more guided, linear or structured game than BotW. I wouldn't be surprised if they somehow took that design ethos even further in the sequel.
 
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I would personally not be surprise if there is a dedicated direct for this game. They usually do that for their bigger releases and it ends up not spoiling much. They will definitely show less than Botw, but they will still advertise it a lot. Even if it's a big anticipated game, they won't just release 2 trailers and go.

Botw got hours of treehouse and E3 gameplay and we still found stuff years later it's release. I'm not worried that if they do a dedicated direct, they will only scratch the surface. Nintendo usually does well at showing just enough.
 
So I got off the whole time travel theory as well as the time loop theory train awhile ago. The train I am stuck on now is that since Link is basically possessed by a Spirit in his arm, that he will have the ability to travel to and from the Spirit world, rather it’s described as a higher plane of existence or actually a mirrored world that occurs naturally in the current time period.

It would explain a lot of the differences we have seen from the trailers, for example not seeing the sky islands in one shot and then they are visible from the ground in another shot etc. I also would imagine that perhaps Link can only use his new found abilities from the arm while traveling through the Spirit realm, and then have to rely on more conventual tools and items while in the present.

It most likely won’t play out exactly like this, but with all the religious and Spirtual imagery shown so far on the islands along with what I believe to be a mirrored image of two dragons on the door, the mirrored tears above the figures in the logo, Nintendos warp patent possibly coinciding with the Tori gates there’s enough here to suggest something along these lines will occur.
 
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The craving is real guys, how to cope with it?
By playing other games, and getting hyped about other games coming out.
I'm super excited for Octopath Traveler 2, that will keep me busy hopefully until May.

Setting goals to achieve before TotK comes out-so May 12th is the deadline.

Posting on Famiboards.
 
I think we're going to get minimal footage of the game prior to release.
Two "big", enigmatic trailers, maybe a few smaller ones, that's it.

On reflection, we didn't see that much of Breath of the Wild. Very little beyond the Plateau. This time I think we're going to get less than that.
 
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Honestly, the less I know about it, the better. I would go completely blind if I could, but I know I'll watch whatever trailer they'll release until the release day.

And it's a sequel to the best selling and one of the most critically acclaimed Zelda game of all time, it's gonna be fine either way.
I just hope they get the information they want out there before that game leaks somehow.
 
The craving is real guys, how to cope with it?
I just finished replaying BotW in Master Mode, and am now replaying Hyrule Warriors Age of Calamity.

Age of Calamity is like a 7/10 at best, but with 10/10 visuals and music. It does take away that edge a little bit.
 
I just finished replaying BotW in Master Mode, and am now replaying Hyrule Warriors Age of Calamity.

Age of Calamity is like a 7/10 at best, but with 10/10 visuals and music. It does take away that edge a little bit.
Age of Calamity had better cutscenes than BOTW in my opinion too.
 
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It's probably a byproduct of getting older, but the wait for Tears of the Kingdom has been completely bearable for me. I hardly think about it at all, even though I'm certainly going to buy and enjoy it immensely. As a kid, the wait for Twilight Princess was more excruciating for me, haha. I don't dedicate as much time to play games as I used to, but I'm getting into The Great Ace Attorney Chronicles, so that's satisfying my gaming fix right now. Plus I'm going to Japan in March, so that's another chunk of time that's going to fly by. The next four months should be pretty easy!

I think the bigger thing for me is how much am I going to avoid the inevitable media dump? I'm so so bad when it comes to spoilers. I don't even watch movies anymore; I just read the plot on Wikipedia or something. I'm sure I can avoid serious spoilers, but for officially released media like release trailers, previews, and reviews, I would find that more difficult to avoid. I'll most certainly watch new trailers, but I think the less I know, the more special the game will be. And at 4 months out, I feel like I might as well, you know?

Oooh, forgot to mention that I hope I'll be able to order whatever special edition they have. I was able to get Breath of the Wild's special edition, so I definitely want to complete the set.
 
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It's probably a byproduct of getting older, but the wait for Tears of the Kingdom has been completely bearable for me. I hardly think about it at all, even though I'm certainly going to buy and enjoy it immensely. As a kid, the wait for Twilight Princess was more excruciating for me, haha. I don't dedicate as much time to play games as I used to, but I'm getting into The Great Ace Attorney Chronicles, so that's satisfying my gaming fix right now. Plus I'm going to Japan in March, so that's another chunk of time that's going to fly by. The next four months should be pretty easy!

I think the bigger thing for me is how much am I going to avoid the inevitable media dump? I'm so so bad when it comes to spoilers. I don't even watch movies anymore; I just read the plot on Wikipedia or something. I'm sure I can avoid serious spoilers, but for officially released media like release trailers, previews, and reviews, I would find that more difficult to avoid. I'll most certainly watch new trailers, but I think the less I know, the more special the game will be. And at 4 months out, I feel like I might as well, you know?

Oooh, forgot to mention that I hope I'll be able to order whatever special edition they have. I was able to get Breath of the Wild's special edition, so I definitely want to complete the set.
I hope you have a fun trip to Japan in March. Where are you going in Japan? Kyoto/Tokyo or elsewhere?

Hopefully you'll be able to visit Super Nintendo World and Ghibli Park.

Do you watch any of the movie recap channels on Youtube? They distill the movie down to 15-20mins and you can watch it on 2x speed.

Hopefully the game will not leak, and be spoiled. Hahaha, install a internet filter to block any spoilers/leaks.

It's the destination, journey that made BOTW so special. If someone just watched all the cut scenes of BOTW they would never get what is so special about it.

I hope you manage to snag a special edition of TotK. (When it comes out/preorder it) My only fear is that Nintendo aren't doing a special edition for it. You would think that they would make one but who knows. I hope they make a pro controller. We need the works for this game: Limited Edition Switch, Pro Controller, Special Edition TotK and Collector's Edition TotK.

I guess we'll find out by Feb in the Direct or by March. If not March, April for sure.

Sixteen weeks to go!!!!
 
I hope you have a fun trip to Japan in March. Where are you going in Japan? Kyoto/Tokyo or elsewhere?

Hopefully you'll be able to visit Super Nintendo World and Ghibli Park.

Do you watch any of the movie recap channels on Youtube? They distill the movie down to 15-20mins and you can watch it on 2x speed.

Hopefully the game will not leak, and be spoiled. Hahaha, install a internet filter to block any spoilers/leaks.

It's the destination, journey that made BOTW so special. If someone just watched all the cut scenes of BOTW they would never get what is so special about it.

I hope you manage to snag a special edition of TotK. (When it comes out/preorder it) My only fear is that Nintendo aren't doing a special edition for it. You would think that they would make one but who knows. I hope they make a pro controller. We need the works for this game: Limited Edition Switch, Pro Controller, Special Edition TotK and Collector's Edition TotK.

I guess we'll find out by Feb in the Direct or by March. If not March, April for sure.

Sixteen weeks to go!!!!
I just hope they make enough of everything. I was able to grab a BotW Special Edition when it was released on launch day with my Original Switch, still chugging along, I feel like I could have even gotten another one a week or two after launch as I remember contemplating grabbing another one. I feel like with TotK tho, the cats out of the bag and there going to be gone within 10 minutes to scalpers.
 
I just hope they make enough of everything. I was able to grab a BotW Special Edition when it was released on launch day with my Original Switch, still chugging along, I feel like I could have even gotten another one a week or two after launch as I remember contemplating grabbing another one. I feel like with TotK tho, the cats out of the bag and there going to be gone within 10 minutes to scalpers.
Hopefully they do produce a lot more of the TotK Special Editions. Yea, the price for the BOTW special edition, especially the master edition is crazy at the moment.
 
So I was bored before going to bed, just googled some interviews from Aonuma as a reminder and found this summary of everything we know about this game and its development by Evan Hahn.

I didn't know that Aonuma confirmed in late 2017 that development on the next Zelda has already begun. I should read through Creating A Champion sometime, though, I'd wager it is hard to get your hands on these days.

Additionally, here is an excerpt from an early interview I find quite revealing:





He said this in December 2017 and plans can always change, but "that level of freedom is something that needs to be maintained in Zelda games going forward" sounds pretty definitive to me as a design ethos and standard they settled on very early in development. I completely expected as much, but I would set my expectations here if you are anticipating a more guided, linear or structured game than BotW. I wouldn't be surprised if they somehow took that design ethos even further in the sequel.
... i still dont get where people come from when they talk about it "only beign in development" since the first Trailer. the next Zelda game is ALWAYS in development, usually starts during the end of ones production with preproduction, this can take a different length of time. Did people think they slapped that trailer, that model of ganon, the idea of the castle moving all together in the week before the trailer?
Or does production only count if hundred of people are making leveldesign and graphics? Production starts with team assembly, project planing, idea generation/brainstorming,...
And in regards to the freedom... yeah, im sure that it will be high, but i feel its less of a "can i just go there" thing (lets call it makro fredom) and more of a "can i do it in that way, and what happens if i do that" (micro fredome). The first one i assume will change with this title, for the second one i feel like they would like to keep it as it was in BotW and maybe expand on things that where not possible.


I would personally not be surprise if there is a dedicated direct for this game. They usually do that for their bigger releases and it ends up not spoiling much. They will definitely show less than Botw, but they will still advertise it a lot. Even if it's a big anticipated game, they won't just release 2 trailers and go.

Botw got hours of treehouse and E3 gameplay and we still found stuff years later it's release. I'm not worried that if they do a dedicated direct, they will only scratch the surface. Nintendo usually does well at showing just enough.
... we for sure have different scales what counts as spoiler... for me the last trailer for BotW was pretty spoiler heavy.
Games as splatoon, smash or AC are not exploration or story heavy.
A game that gains a lot of its excitement from exploring, having suprized, finding stuff for yourself, ... those games are loosing a lot if you show more.
going through the world and being "oh, there should be that" and "oh, i have seen this one, those puzzles work that way!" or "oh, i know where i can find this" ... yeah, i would feel spoiled, at least to some degree.
It's probably a byproduct of getting older, but the wait for Tears of the Kingdom has been completely bearable for me. I hardly think about it at all, even though I'm certainly going to buy and enjoy it immensely. As a kid, the wait for Twilight Princess was more excruciating for me, haha. I don't dedicate as much time to play games as I used to, but I'm getting into The Great Ace Attorney Chronicles, so that's satisfying my gaming fix right now. Plus I'm going to Japan in March, so that's another chunk of time that's going to fly by. The next four months should be pretty easy!

I think the bigger thing for me is how much am I going to avoid the inevitable media dump? I'm so so bad when it comes to spoilers. I don't even watch movies anymore; I just read the plot on Wikipedia or something. I'm sure I can avoid serious spoilers, but for officially released media like release trailers, previews, and reviews, I would find that more difficult to avoid. I'll most certainly watch new trailers, but I think the less I know, the more special the game will be. And at 4 months out, I feel like I might as well, you know?

Oooh, forgot to mention that I hope I'll be able to order whatever special edition they have. I was able to get Breath of the Wild's special edition, so I definitely want to complete the set.
The food. The FOOOOOD! (try some combini food, its suprizingly dezent and cheap. if you like eating with chopsticks, buy some there, the selection is huge and beautiful).
 
Forgot about this quote from Zelda's diary:

Wonder if they'll retcon this to be:

Zonai-Figure-001.png
oh, i was confused for a moment, "thats talking aboug hylia"... but yeah, they could retcon it! with that, the kid talking about the kingdom in the sky... there would be a decent chance that there are way more hints towards the sequel then we know.
 
The craving is real guys, how to cope with it?



I liken this to what an early concept build would be like for TotK. Just found this, thought it was pretty cool as a visualization of a general idea of what it would be like on the sky islands. Imagine if this was just one person doing this what we have in store with the entire Zelda Team working on this for 6 years!
 



I liken this to what an early concept build would be like for TotK. Just found this, thought it was pretty cool as a visualization of a general idea of what it would be like on the sky islands. Imagine if this was just one person doing this what we have in store with the entire Zelda Team working on this for 6 years!

with how well that already works with the current engine, im actually suprized how we did not get 2 or 3 as side quests for a special armor, similar to the barbarian armor. i already can see it: a set that has a set bonus so that link uses up less staming during gliding.

Ah missed that video. Still I'm not sure if it even is anything or just an artistic choice to have something cloudy on the ground. Maybe it even is a storm that could occur everywhere on the map.
Dont know for specific formations, but it is for sure that some thinks that are shown now will be a "ooooh, that was hidden there" moment.
Same with the original, we did see the whole map, but with many things we were unsure what they where or what significance they had.

-----------------

Remembered hebra mountain and the whole... and seingly he reason for it is a testfire of a devine beast? that would be kinda boring...
 
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I liken this to what an early concept build would be like for TotK. Just found this, thought it was pretty cool as a visualization of a general idea of what it would be like on the sky islands. Imagine if this was just one person doing this what we have in store with the entire Zelda Team working on this for 6 years!

This did actually let my imagination go wild. The islands in the sky idea is going to be a lot of fun. Just add more items, enemies and things to play around with and it's going to be the best Zelda ever.
 
This did actually let my imagination go wild. The islands in the sky idea is going to be a lot of fun. Just add more items, enemies and things to play around with and it's going to be the best Zelda ever.
I know once I started watching it, I couldn’t stop. I really like the beginning and being able to look up at the islands. It’s obviously going to be a lot more creative then simply using the paraglider and some wind gusts.to get around up in the sky. Seeing this also strengthens my belief in that we are getting some kind of hookshot, grappling hook type item.
 
I hope you have a fun trip to Japan in March. Where are you going in Japan? Kyoto/Tokyo or elsewhere?

Hopefully you'll be able to visit Super Nintendo World and Ghibli Park.

Do you watch any of the movie recap channels on Youtube? They distill the movie down to 15-20mins and you can watch it on 2x speed.

Hopefully the game will not leak, and be spoiled. Hahaha, install a internet filter to block any spoilers/leaks.

It's the destination, journey that made BOTW so special. If someone just watched all the cut scenes of BOTW they would never get what is so special about it.

I hope you manage to snag a special edition of TotK. (When it comes out/preorder it) My only fear is that Nintendo aren't doing a special edition for it. You would think that they would make one but who knows. I hope they make a pro controller. We need the works for this game: Limited Edition Switch, Pro Controller, Special Edition TotK and Collector's Edition TotK.

I guess we'll find out by Feb in the Direct or by March. If not March, April for sure.

Sixteen weeks to go!!!!

I've been to Japan once before about 5 years ago. I've been excited to go back for a while now. I've had plans to go in 2020, but Covid-19 forced me to postpone it to 2021, and now finally I'm able to go. And yes, I've already gotten my tickets for Super Nintendo World!

That's just at thing with me and movies. Unless there's something I'm super interested in, I feel like I want to know what happens in the movie without sitting 1-2 hours actually watching it. The last time I was invested in a movie was probably Avengers: Endgame. But I'm not a movie connoisseur and was only really interested in Marvel movies for a time.

Anyway, yeah, my hype for the game is subdued, but for sure it's my most anticipated game of the year. I'm sure when the Direct is announced I'll be more visibly excited.

The food. The FOOOOOD! (try some combini food, its suprizingly dezent and cheap. if you like eating with chopsticks, buy some there, the selection is huge and beautiful).

We've got a lot of food places on our list! Midnight/early morning runs to 7-Eleven were great when I went to Japan the first time, haha. I just hope my small appetite keeps up with the many things I want to eat.
 
... i still dont get where people come from when they talk about it "only beign in development" since the first Trailer. the next Zelda game is ALWAYS in development, usually starts during the end of ones production with preproduction, this can take a different length of time. Did people think they slapped that trailer, that model of ganon, the idea of the castle moving all together in the week before the trailer?
Or does production only count if hundred of people are making leveldesign and graphics? Production starts with team assembly, project planing, idea generation/brainstorming,...

No, that is not true. Breath of the Wild only started development very late 2012/early 2013 because basically all of EPD was put on finishing up Nintendo Land and NSMBU which had to be ready for the Wii U launch.

And yes, people like the director of the game were probably still free, but you still heavily rely on programmers even during pre-production and planning. Once programmers were available again, they were able to try out different artstyle changes in Wind Waker to see what fits for BotW (which spawned WWHD) or create that original TLOZ/BotW prototype to see what physics-based systems would work and make sense for 3D Zelda.
 
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No, that is not true. Breath of the Wild only started development very late 2012/early 2013 because basically all of EPD was put on finishing up Nintendo Land and NSMBU which had to be ready for the Wii U launch.

And yes, people like the director of the game were probably still free, but you still heavily rely on programmers even during pre-production and planning. Once programmers were available again, they were able to try out different artstyle changes in Wind Waker to see what fits for BotW (which spawned WWHD) or create that original TLOZ/BotW prototype to see what physics-based systems would work and make sense for 3D Zelda.
ok, thats one case where you're probably right.
Outside of that, since OoT:
MM was right after and came from the idea to do a remix of OoT
WW was right after that so that they could get it done to support the GC
TP came right out of that from what i've remember they had first ideas for Toon link on a Horse before they shifted for the West
And SS was right after release to use the Wiis motion control to its fullest.

I guess that SS was so divisive (sales numbers, online discourse) and close to the Wii U, that the team could have made a break to help other games and start with a fresh perspective on the next title.
 
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This did actually let my imagination go wild. The islands in the sky idea is going to be a lot of fun. Just add more items, enemies and things to play around with and it's going to be the best Zelda ever.

I know once I started watching it, I couldn’t stop. I really like the beginning and being able to look up at the islands. It’s obviously going to be a lot more creative then simply using the paraglider and some wind gusts.to get around up in the sky. Seeing this also strengthens my belief in that we are getting some kind of hookshot, grappling hook type item.
i mean... its the core BotW gameplay, unchanged, just on some islands in the sky.

And since the BotW gameplay loop is so freaking addictive and fun, it works just as well.
 
Ha, there's no picture of Link for 2023 in that timeline. I thought they'd use the current painting.

Crazy that it's 3.5 months til release and we only have one piece of art.

I cannot wait for official drawings of Toga Link.

dylan-durupt-dylan-durupt-title.jpg

Src.
I'm remain kinda bummed out that they use Champion's Tunic Redux on the (current) key art. Toga Link is the awesomest Link.
 
I would personally not be surprise if there is a dedicated direct for this game. They usually do that for their bigger releases and it ends up not spoiling much. They will definitely show less than Botw, but they will still advertise it a lot. Even if it's a big anticipated game, they won't just release 2 trailers and go.

Botw got hours of treehouse and E3 gameplay and we still found stuff years later it's release. I'm not worried that if they do a dedicated direct, they will only scratch the surface. Nintendo usually does well at showing just enough.
I am glad Nintendo is not Square Showing literally ending scenes in their trailers
 



I liken this to what an early concept build would be like for TotK. Just found this, thought it was pretty cool as a visualization of a general idea of what it would be like on the sky islands. Imagine if this was just one person doing this what we have in store with the entire Zelda Team working on this for 6 years!

I love the idea of catching updrafts in the sky to get to higher islands. This was a fun watch, although it did make me even more hungry for a new trailer lol
 
Toga Link is cool but I'm still bummed we never got an official piece of art of Link in the Tunic of the Wild.
 



I liken this to what an early concept build would be like for TotK. Just found this, thought it was pretty cool as a visualization of a general idea of what it would be like on the sky islands. Imagine if this was just one person doing this what we have in store with the entire Zelda Team working on this for 6 years!

This will be breath of the wild in 2023
 
Toga Link is cool but I'm still bummed we never got an official piece of art of Link in the Tunic of the Wild.
Not fan of this tunic but support this idea of artwork with other sets. I'd love an artwork with hylian set an green cap. Imo it had potential for being a Link main design. My favorite since TP. I'm not fan of champion tunic either but I'm unexpectedly digging this toga Link design from Totk.
48-486263_fashion-zelda-post-your-unique-armor-sets-zelda.png
 
Not fan of this tunic but support this idea of artwork with other sets. I'd love an artwork with hylian set an green cap. Imo it had potential for being a Link main design. My favorite since TP. I'm not fan of champion tunic either but I'm unexpectedly digging this toga Link design from Totk.
I'm not the biggest fan of the TotW either, as I wish the sleeves didn't just randomly stop halfway down his forearms, but I still consider it BOTW Link's green tunic. Thus it's disappointing there's no official art to place alongside all of the other green tunic Link art.

The Hylian tunic is cool tho. However I'm a bit of a traditionalist and like to keep it red. I think it looks best when it's red and it's with the hood and basic trousers. For a green tunic, it's just got too much going on imo.
 
I love looking at the concept art for BotW Link and feeling validated for my dye decisions.

They really loved the hooded look, no wonder TotK Link's got one as a part of his main design.

linkconcept.jpg
linkconcept2.jpg
linkconcept1.jpg
4aac92d0461fc4a35ae461374a7f6bf7.jpg
 
i mean... its the core BotW gameplay, unchanged, just on some islands in the sky.

And since the BotW gameplay loop is so freaking addictive and fun, it works just as well.
You should let your imagination run wild. The risk of exploration is higher in the sky as you can fall off or have some king of flying device like in the trailer to traverse big distances. It changes things up plus I like the feeling of exploring small patches of land in the sky. Don't know what it is but it gives me a cozy kind of feeling.
 
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