King_Dodongo
Bob-omb
Yeah Diamant is sooo going to be on my main team
Another new trailer!
Another new trailer!
Another new trailer!
Yeah these animations and visuals are freakin' sick. Definitely puts Three Houses to shame on that front. Plus the gameplay looks really interesting and the Emblems seem to have some interesting new mechanicsThis is a whole other level of polish and flourish versus Three Houses. I'm getting more excited for it.
Edit - also the super sized beast type enemies are back. I hadn't spotted that in any previous trailer, but then again I haven't really looked at the footage very closely.
Lucina is representing Awakeningcool trailer.
wait a minute, isn't Robin missing? Where are the awakening characters
Oh I missed her somehow lolLucina is representing Awakening
She wasn't in this trailer, but she had a brief appearance in the previous one, and was in the artwork depicting Emblems in the reveal trailer.Oh I missed her somehow lol
also micaiah I think.She wasn't in this trailer, but she had a brief appearance in the previous one, and was in the artwork depicting Emblems in the reveal trailer.
The only Emblems in that art not seen since as of present are Leif and Eirika.
I believe Micaiah was shown through game menu UI in the reveal trailer, but it was the sort of thing you'd have to pause and analyze to catch. Roy was the same way in that trailer.also micaiah I think.
I'm pretty sure this is actually the first time we've seen monster units in Engage. Pretty interesting actually, I didn't expect them (or most 3H mechanics/enemies) to make a return!This is a whole other level of polish and flourish versus Three Houses. I'm getting more excited for it.
Edit - also the super sized beast type enemies are back. I hadn't spotted that in any previous trailer, but then again I haven't really looked at the footage very closely.
With any luck, it'll be a short delay between this trailer and an equivalent trailer in English.WOW, didn't expect such a juicy trailer! I hope we're still gonna get a FE Engage Direct tho. Especially since this trailer is JP only lol.
I'm pretty sure this is actually the first time we've seen monster units in Engage. Pretty interesting actually, I didn't expect them (or most 3H mechanics/enemies) to make a return!
Gosh, I hope so! ...Still hope we're getting a Direct too, lol. I wanna see if towns and dungeons are in this game, dammit!With any luck, it'll be a short delay between this trailer and an equivalent trailer in English.
Another new trailer!
Lol wat.Celica, Corrin and Lyn have practically the same generic face…
I think it’s not helped by the femaleCelica, Corrin and Lyn have practically the same generic face…
Noses aren't sexy obviously, like sharp kneesI think it’s not helped by the female
characters barely being allowed to have noses for some reason.
Honestly I’m so enthused for the gameplay and maps, it looks fantastic to me, can’t wait.Yeah that gameplay trailer looks hot. I feel like map design was lacking in 3H and so far these are looking a bit more interesting. Interested to see where the out of battle gameplay lands (hopefully not as much as 3H puh-leeze). Also, showing the evil versions of the Emblems being red haired characters finally explains toothpaste-chan’s hair, Intelligent Systems literally made a game around the spikey blue-haired protagonist meme.
English version of yesterdays overview trailer.
doubt it would be better if they did have noses.I think it’s not helped by the female
characters barely being allowed to have noses for some reason.
I wonder what the difficulty is going to be like if you're giving characters all these crazy abilities to pull from and utilise as an Advance Wars-esque super power. Still, it's a neat gameplay addition. I wonder if there will be more rings beyond the 12 (seems likely if there are evil rings too as hinted at in the story trailers).
Could also make FE bosses a little more interesting than the usual static ‘I only react if you come near me’ behaviour, if they have a small range of abilities from ranged attacks to buff and terrain effects.Given the last story trailer showed Red-Haired (Evil) Marth, i speculate that the rings the bad guys have are the corrupted Emblem Rings the good guys use, so you start with one (Marth) and by progressing through the story you take out the evil henchpeople, and cleanse the Emblem Rings so that they become usesable for your own chars.
That is a nifty way to limit the potential Emblem Rings they have to do and explains the "how to get them" as it's tied to story / game progress.
Could also make FE bosses a little more interesting than the usual static ‘I only react if you come near me’ behaviour, if they have a small range of abilities from ranged attacks to buff and terrain effects.
Oh for sure, I was more thinking of them still not moving but having a range of buff, healing and terrain effects on their own remaining troops around themDunno, some stuff they've included in the gameplay overview feels downright broken. Like the "run across almost the whole map" stuff from Sigurd.
I don't want enemy bosses who often come with bullshit stats to have such a reach.
Bonus if it's a cav boss and then Canto's away or worse. ^^
There was a clip where they used a special (from Lyn) and it did not 1-shot and another (with Marth) where they did single digit damage. So it appears that it wont be "Lets make a walking tank" and more of a boost for a difficult situation, hopefully.I wonder what the difficulty is going to be like if you're giving characters all these crazy abilities to pull from and utilise as an Advance Wars-esque super power. Still, it's a neat gameplay addition. I wonder if there will be more rings beyond the 12 (seems likely if there are evil rings too as hinted at in the story trailers).