I noticed a few things that the analysis videos I've seen haven't mentioned.
The first one is at
19:35. Notice how there's a billow of dust when Link opens the big doors? That makes it seem as if those doors have been closed for a long time. But if this game takes place AFTER BotW, why would Link be stuck inside for the amount of time necessary for that dust to build up?
The second observation is at
28:46, the stasis part. Notice how when link is riding the rock up to the sky, the visage of the rock can be seen at various spots? I think that looks a bit odd. Because if the only place you can send that rock to is all the way up (and there's even a guideline showing you its path), then why do you need to see visages of the rock on the way up?
I think the reason is that you'll be able to STOP the rock at those spots and to create new platforms. See how in the background there are lots of other suspended rocks in the air? I think you'll be able to do that with these rocks.