Raccoon
Fox Brigade
- Pronouns
- He/Him
Ah, Pikmin 3. I often consider this to be the first video game for which I was truly hyped. I had been aware of Mario Kart 7, Nintendo Land, and LEGO City Undercover before it, but it wasn't until 13 year old Raccoon was exposed to the wonderful world of Pikmin 3 that he became truly obsessed with a game prior to its release.
That was many years ago now, but it hasn't even been two since the Nintendo Switch port, Pikmin 3 Deluxe, was released. I bought it the day it came out and started playing on its new easier difficulty mode, but I didn't finish the game until February of the next year. At some point since then I started a new file on the normal difficulty, annoyingly labelled "Hard," and for a long time it languished. I returned to the game for a very silly reason. I always sort my games by playtime on Nintendo Switch, and I sometimes use this screen as an indication of my habits and what games I have neglected. For a long time Pikmin 3 Deluxe has been towards the end of my third row of games, but after the Splatfest its position was threatened. This foolish compulsion drove me to play the game more, and as I quickly fell back in love with the game I decided to finish this second file before the launch of Splatoon 3. Mission accomplished!
Now, allow me tell you all how I have always sought to play Pikmin 3. First, if a Pikmin dies, even a single one, I restart the day. I simply cannot allow one of Miyamoto-sama's precious children to die. Second, in Deluxe at least, I collect every fruit before finishing the game. This ensures that the people of Koppai will experience maximum prosperity, as well ensuring that I experience maximum gameplay. With many daily resets, I ultimately succeeded in these goals in both files.
Note that the above image is not my screenshot, as I again stress that I would never allow the above situation to occur.
Having just finished the game again, I was struck by how much I love this game. Earlier this summer I played it daily every day before dawn for a week (long story), so I suppose those groggy memories did not rekindle my love. Playing it now in normal amounts at normal times like a normal person, I was able to fully embrace the brilliance of Pikmin and immerse myself in the endlessly endearing world of 3.
In addition to replaying the main story, I also finally finished the Side Stories, new to Deluxe and, as far as I know, developed by the company that did the port, Japanese developer Eighting. I have in the past criticized the work done by Eighting for this game, but having now finished the new content I cannot deny that it does a few clever things, especially given that the new missions re-use the existing maps. I remain unconvinced by the prospect of a future game being led by the studio, but I concede that it is worthless to judge their potential based on the work done here.
Incidentally, here is a clip of me just barely missing out on full completion of one of these missions. Had I thrown more Pikmin at the load I may have succeeded, but I was clearly paralyzed by the tense moment.
In conclusion, my love for Pikmin 3 is back in full force, perhaps stronger than ever before, and I am excited to endorse it to others in the future. A hypothetical sequel has regained its footing as my most anticipated game from Nintendo. I pray nightly that it is happening, and I hope it is a triumphant display of the level design and art capabilities of Nintendo EPD. If Nintendo launches new and more powerful hardware in the near future, I hope that Pikmin acts as an early technical showcase as 3 was for Wii U.
Well, what do you all think? Are you Pikmin 3 enjoyers like myself, or are you a bit cooler on it? What direction would you like a new Pikmin game to take? And, most importantly, who is your favorite of the game's three main captains? I hope to read all of this and more in this weird and somewhat awkward thread. I hope to add more to it at some point, but for now I feel that I've rambled enough. Below is my final report for my second file's completion.