• Hey everyone, staff have documented a list of banned content and subject matter that we feel are not consistent with site values, and don't make sense to host discussion of on Famiboards. This list (and the relevant reasoning per item) is viewable here.
  • Do you have audio editing experience and want to help out with the Famiboards Discussion Club Podcast? If so, we're looking for help and would love to have you on the team! Just let us know in the Podcast Thread if you are interested!

News No Man's Sky announced for Nintendo Switch (UPDATE: out now!)

Status
Not open for further replies.
Waiting for reviews but this is on my radar for sure.
 
0
i play warframe, nothing in that twitter video or the trailer can't be done on Switch
Warframe looks excellent and you're right--this does kind of take after that visually. Switch can definitely handle this--not to mention you can see the pop-in. Didn't notice it until after the 4th time I watched, but it's there. Unsure why people can't believe this is Switch.
 
Series X player here and that video looked tangibly Switch to me, so that is really helpful. Pop in, shimmering lines, foggy distance. Not saying those as bad things, christ it is great to have NMS on Switch. I'll be getting it.
 
Warframe looks excellent and you're right--this does kind of take after that visually. Switch can definitely handle this--not to mention you can see the pop-in. Didn't notice it until after the 4th time I watched, but it's there. Unsure why people can't believe this is Switch.
Because the ongoing narrative has mutated from "the switch is less powerful than the other consoles" to "the switch is as powerful as a toaster" over time, and now people absolutely low-ball what the switch can actually do.

We still have people all over the internet absolutely convinced the switch can't run PS3 era games, or even PS2 era games, in some cases; which is bonkers to think about.
 
Wonder if I should start collecting...

But yeah, a physical version is nice. Glad we're not doing a "streaming" or "cloud" version.
 
Series X player here and that video looked tangibly Switch to me, so that is really helpful. Pop in, shimmering lines, foggy distance. Not saying those as bad things, christ it is great to have NMS on Switch. I'll be getting it.
I think we're past the phase of 'it must be cloud' thought it was quite annoying to have that come up during the initial reveal. Worst part, a lot of them were from youtubers doing reaction vids who you'd think they should know better.
 
0
Well I watched a lot of review videos on this game. Sad to say I don’t think this game is for me. I really want to support the devs and their hard work. However, I don’t want to spend money on a game that will overwhelm me and I put down rather soon.
 
Well I watched a lot of review videos on this game. Sad to say I don’t think this game is for me. I really want to support the devs and their hard work. However, I don’t want to spend money on a game that will overwhelm me and I put down rather soon.
maybe buy it on sale, it seems kind of like a make it whatever you want type of endless game.
 
Because the ongoing narrative has mutated from "the switch is less powerful than the other consoles" to "the switch is as powerful as a toaster" over time, and now people absolutely low-ball what the switch can actually do.

We still have people all over the internet absolutely convinced the switch can't run PS3 era games, or even PS2 era games, in some cases; which is bonkers to think about.
The narrative has been fueled by some really bad running games/ports. ( I just bought the Lego Skywalker game, and this runs real bad on Switch, its unbelievable that the game runs so bad on the platform were it will have its highest sales by far. I read the developer were really challenged by the graphic engine they did not work with before.)

Nonetheless the are so many impressive looking Switch games out there, so people who say or believe that Switch can not run technically advanced games are obviously just trolling.

Its mostly just about the development time the developer had for the Switch version, because Switch ports often needs some optimizing.

Some developer are just inexperienced. They make a game in the Unity engine for PC and it runs fine, a bit stuttery and even worse on lower powered PCs but most gaming PC are relatively strong these days. Later they decide, "we probably get much more sales on Switch" and try to port the game.

Basically it is not difficult to dumb out a Switch version of the game in Unity, but Switch lower powered hardware will reveal many bad design decisions during the development. Sometimes such developer begin to understand only now what optimizing really means and what good programming is. But making a messy code into something well could take longer development time than then the first phase.

I have seen questions in some programming forums and other places that are hair raising. Not from programming beginners but from people who obviously already work on real games or ports.

Anyway it seems the versions for PC and other consoles often seem to benefit when the same developer optimize their code for Switch. The benefits are obviously less when they outsource the Switch version, because the in house developers are not learning from this.
 
The narrative has been fueled by some really bad running games/ports. ( I just bought the Lego Skywalker game, and this runs real bad on Switch, its unbelievable that the game runs so bad on the platform were it will have its highest sales by far. I read the developer were really challenged by the graphic engine they did not work with before.)
The narrative is fuled by trolls. Anyone with a brain can see the nuance.

As for the lego skywalker game,

First i've heard of this, I don't own the game, but the stuff out there doesn't reference performance outside of the 30fps frame time not being locked down during busy parts, otherwise, it's a 1-1 version 30fps and looks fairly decent. For recently, PS4 also 30fps.



 
eShop page shows a size of just 3.1 GB (which actually goes in line with the size of the game in other platforms) 🙌

This game is fantastic.
 
Let's go!

I am not buying it Day One, because October is absolutely loaded. But once I am done with Nier, Bayonetta, and Mario + Rabbids, I am jumping into this beauty and not coming out until I hit a minimum of 100 hours. At least that's the plan.
 
I'm beyond hyped for this game, and I already have it on PS4/5. But being able to take it anywhere....I can't wait.

They confirmed it would include every expansion except the multiplayer right? In the spanish Game website they say specifically that the game won't include the frontiers expansion and it won't have settlements. It would be a downer to me, but I haven't seen this anywhere else.

Here's the link: https://www.game.es/VIDEOJUEGOS/AVENTURA/NINTENDO-SWITCH/NO-MANS-SKY/206150
 
I'm beyond hyped for this game, and I already have it on PS4/5. But being able to take it anywhere....I can't wait.

They confirmed it would include every expansion except the multiplayer right? In the spanish Game website they say specifically that the game won't include the frontiers expansion and it won't have settlements. It would be a downer to me, but I haven't seen this anywhere else.

Here's the link: https://www.game.es/VIDEOJUEGOS/AVENTURA/NINTENDO-SWITCH/NO-MANS-SKY/206150
I'm assuming they specifically refer to the multiplayer component of settlements.
 
0
Depends on how much performance they are willing to give up for surround sound?
Someone (on here?) once told me that Switch has a dedicated chip for sound stuff and it wouldn't impact CPU. Not sure if that's actually the case - audio assets have to be loaded / streamed from storage right? Decompressed by the CPU maybe...?

We'll see, chances are I'll just put up a podcast anyways - I only play very few games all the way through with the original sound (esp. really long ones like NMS).
 
Someone (on here?) once told me that Switch has a dedicated chip for sound stuff and it wouldn't impact CPU. Not sure if that's actually the case - audio assets have to be loaded / streamed from storage right? Decompressed by the CPU maybe...?

We'll see, chances are I'll just put up a podcast anyways - I only play very few games all the way through with the original sound (esp. really long ones like NMS).

I think that’s the problem, if audio assets for surround sound have to be decompressed it’s the CPU that does it and then the DSP does the rest
 
Under a month to go, anybody seen any hands on yet? I've got this on Gamepass but, weirdly, I feel like this would be a great game to have on Switch - whack out the unit for a bit of base building, some resource grind.

Wonder how well it'll deal with being offline at points too.
 
0
Apparently the port is good! First video preview I've seen, but I'm happy with what I see:

 
According to Eurogamer, the things cut for the Switch port were multiplayer and major settlements:
Ultimately, the studio opted to make two key feature concessions. First, the sprawling, town-like settlements introduced in last year's Frontiers update will be missing on Switch. "The most performance-intensive things… the very biggest constructs are something we wanted to sort of avoid on [the platform]," explains Murray.

But perhaps of more significance is the absence of multiplayer, which the team chose to omit as a result of its focus "on performance and on kind of picking our battles getting the gameplay across".
 
So no settlements was true then. Well, not a huge loss, but I hope they will upgrade the game for the next switch like they did with PS5/Series and then add the missing content.
 
Worth noting that the B-roll they were told to use in this video is not really how the game looks from the footage we already saw online for example here :
Still really nice but not as crisp
 
So no gyro, but Alex from Nintendo Life was beyond impressed with it. I was debating on it, but I'll get it now. I love to support developers who put this effort in and I am fortunate enough in my finances to do so..for now.

It'll be a good break from Nier and later Bayo. Wtf October?!? Amazing ports and firstparty games.
 
I wonder if they’d re-add multiplayer once Drake comes out. I’d imagine so.

As I understand it, Drake is a different system altogether so they would need to rebuild the game to really take advantage (as opposed to running with BC)
 
0
I was thinking of getting it eventually, on a sale after the multiplayer being added. But it seems it won't receive it at all :(.
 
0
I'm interested, but I never understood whats the endgame here. Is it something more open like minecraft exploring planets and gathering resources without an specific objective?
 
After playing the game on PS4/5, I have bought this on switch. I have to say that I'm impressed, I played it on my 55' 4K and I was expecting a bigger hit regarding the graphics. Yes, it has less resolution and texture details, but apparently 30 locked FPS, and it looks much better than I was expecting. The game is as amazing as always, and the addition of the relaxed mode for those who just want to explore and chill withouth grinding is really cool.

And then I take my switch out of the dock and yes, it looks amazing on the oled screen, having such a big universe with all the possibilities the game gives on the palm of your hand is sure something. This is one of those games who, imo, suits better on switch. Being able to just turning on the console and exploring or farming a bit is very convenient in a handled device.

@ermitron2 think of it as an animal crossing/Minecraft, yes. It has a campaign more or less "traditional" which they added after the original launch, but in the end it's a sim game. You explore, grind, build and that kind of things.
 
After playing the game on PS4/5, I have bought this on switch. I have to say that I'm impressed, I played it on my 55' 4K and I was expecting a bigger hit regarding the graphics. Yes, it has less resolution and texture details, but apparently 30 locked FPS, and it looks much better than I was expecting. The game is as amazing as always, and the addition of the relaxed mode for those who just want to explore and chill withouth grinding is really cool.

And then I take my switch out of the dock and yes, it looks amazing on the oled screen, having such a big universe with all the possibilities the game gives on the palm of your hand is sure something. This is one of those games who, imo, suits better on switch. Being able to just turning on the console and exploring or farming a bit is very convenient in a handled device.

@ermitron2 think of it as an animal crossing/Minecraft, yes. It has a campaign more or less "traditional" which they added after the original launch, but in the end it's a sim game. You explore, grind, build and that kind of things.
Awesome! Thanks for the details. It's next in line for me after NieR, so I was wondering how well it runs on the Switch.
 
0
It looks really good, runs appropriately well and plays just like I wished it would. Another one for the hall of Switch ports.

Quick note: The big 4.0 update that introduces a new revamped Inventory system, a new relaxed (and custom) gamemodes and some more changes is not yet out on the Switch. I haven't seen any communication from the NMS team about any expected release date, but the NintendoLife article mentioned that the patch is going through the Nintendo certification process, meaning that it should be ready to download fairly soon.
 
0
How’s the space combat in this game? That’s the part that really interests me.
 
0
I wonder if the 4.0 patch fixes some of peoples main complaints so far (long loads times, bad pop in) as it does specifically mention its for the Switch launch as well as including all the new features
 
I'm interested, but I never understood whats the endgame here. Is it something more open like minecraft exploring planets and gathering resources without an specific objective?
Basically. Do what you want until they patch in more. Make bases, find and name a bunch of creatures, find and name a bunch of planets, try to get a fancy looking ship with high tech installed, just look around at weird stuff.
 
0
You'd be surprised at how much they keep optimizing the game patch to patch.

Yeah, plus the wording of the 4.0 patch sounds like Switch is a big part of the update so it could work similar to a day one patch maybe? We’ll have to see if anyone does the work to notice any differences between versions
 
Hey, so if I'm reading correct the Waypoint patch isn't out on Switch yet? I've ended up really getting into Nier Automata so if there is a big update waiting I'll just hold off playing until it comes out.

I've played a couple of hours and I'm very impressed with the port so far - performance has seemed solid and playing in handheld I've not really noticed reduced texture quality or blurriness. I know this is a tired phrase but this kind of game is really suited to the handheld nature of the Switch, just so comfy to be exploring a planet in handheld in bed!
 
0
Status
Not open for further replies.


Back
Top Bottom