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Nintendogs sold 24 milly across entries, so I'm shocked that they haven't done a Switch one of those.
I don't really see it. Breath of the Wild is the only true open world game in this list, and while it has certainly been an enormous success, I don't think its success overrides the success of all the other games on the list. If anything, these sales suggest to me that there is room for games of every type of genre and budget to find success, which is fantastic.Kirby doing those numbers in a few days is WELL DESERVED.
I feel bad for all the 2D/traditional gameplay fans here, though. I think Dread is doing really well, but overall, this list reflects that people want 3D, open-world, non-linear games.
Oh, and go-karts and anthropomorphic villager friends. But also open worlds and 3D games.
Who bought 20k nds games
- Nintendo has distributed 78 games on Switch.
- 50 of 78 games distributed by them have reached at least one million copies.
- 55.77m Switch games were sold in the quarter.
- 822.18m is the total number of games sold on Switch.
- 3DS reached 388.55m games sold, in the last fiscal year it was 2.07m.
- WiiU stood at 103.48m, having sold 130K games in the fiscal year.
- NDS added 20K more games to reach 948.74m
- Wii had no variations and its figure is 921.85m
- 49.5% of sales for the quarter correspond to digital sales.
If you list off everything Nintendo have published at retail that we haven't heard hit 1m units sold in those regions, then you get exactly 28 games:@acezam Amazing posts! Thank you so much!
I wonder what were the 28 Nintendo distributed games that didn't reach a million.
I think the director leaving Nintendo is more likely a culprit of the series going into cold storage. As someone who loved the game though I’m not sure what they could add to 3 that would make it stand out more. I mean I’d buy a series of iterative Mario Maker sequels but not sure if Nintendo will invest in that.I like how Mario Maker 2 is like the most successful "flop" of all time. Game sold over 7 million copies and people seem to think Nintendo is going to cancel the series after it sold better on Switch then it did on WiiU.
Poor Skyward Sword, doomed to never have legs.
Eh, Skyward Sword actually had notable improvements and it wasn’t just a port.~4 million for skyward sword is not that bad, but I'm glad it didn't fly off shells and below expectations. I really enjoyed the game on Wii despite it's flaws, and don't regret getting the switch remaster (I liked the qol stuff and 1080p 60fps), but seriously.. Fuck Nintendo for trying to sell a Wii port for $60.
I get that business is business... But The success of the switch has made them really arrogant. It was questionable enough that they are selling Wii U ports for $60 with bare minimum changes... But then they threw out that $60 for skyward sword retail.
People should not be expecting $60 bundles for TP and WW HD...
They didn'tFuck Nintendo for trying to sell a Wii port for $60.
Its a port that took a few months and was outsourced to a 3rd party developer Tantalus (not shitting on them) .1080p resolution and 60fps are basically free upgrades. They had some QoL updates which are nice and they put some effort into the control scheme, including dual analog. But it's by all means a Wii game. For $60. I couldn't recommend this to anyone for $60, despite the QoL features. $30 yes. Maybe $40 for really hardcore Zelda games. You would never see any other company do this. It's only Nintendo because they are trying to be Apple and over valuing their brand. We already know their 1st party titles rarely ever get permanent price drops (RIP Nitnendo select games).Eh, Skyward Sword actually had notable improvements and it wasn’t just a port.
I think some of the Wii U ports like NSMBU Deluxe and Tropical Freeze are more egregious in their pricing.
Can't tell if it's a drive-by post. I would know dude because i preordered the game from Walmart. I used two gift cards to pay less than the $60 retail. And guess how much it's selling now still for physical?They didn't
Can't tell if it's a drive-by post. I would know dude because i preordered the game from Walmart. I used two gift cards to pay less than the $60 retail. And guess how much it's selling now still for physical?
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I agree its the definitive version.I'm saying it's not a port
It's an objectively definitive version of the game, in HD, running at 60fps, with QoL improvements, on Nintendo's best platform which doesn't require a godawful brick remote to play
Not some copy/paste "port"
As someone who's been hoping for awhile that Nintendo goes 3D with franchises like Kirby, DK, Yoshi, whatever or give us more 3D platformers than just Mario and same with more adventure titles than just Zelda. Metroid Dread sales are not only incredible but also the return on investment on a game like that is way bigger than a a big 3D game selling 4M or so.Kirby doing those numbers in a few days is WELL DESERVED.
I feel bad for all the 2D/traditional gameplay fans here, though. I think Dread is doing really well, but overall, this list reflects that people want 3D, open-world, non-linear games.
Oh, and go-karts and anthropomorphic villager friends. But also open worlds and 3D games.
It's funny you say that, considering WWHD was only 6 months in development.I agree its the definitive version.
I acknowledged all those things you mentioned in my previous post, but again, with the changes made, I can't justify recommending anyone to purchase for $60. Nintendo's justification is "1st party zelda branding" and taking advantage of the switch selling so well.
But there are no HD textures, lighting, polygon remodels. This game didn't get the xenoblade de treatment, and certainly not the Windwaker HD treatment or even FFX treatment. It's still the same game in the end that isn't that much different from how the wii version plays. Some features to make the game less annoying, and just performs better and has more pixels from a free upgrade from being on stronger hardware, that requires minimum effort. The most effort they put into is the controls, particularly dual analog, which I commend. All which are fine, but for $60 compared to actual HD games, is laughable. But its Nintendo that's pricing it.
Nintendo is so heavily reliant on first party software sales (much more than Sony or Microsoft) that I totally get why they keep their prices relatively high and stable. I think they could be more flexible in this regard, though. I don’t understand why games like Arms or Astral Chain haven’t seen permanent price drops when they most likely stopped selling any significant numers ages ago. But there’s also nothing really "wrong" with setting a price for a game and customers deciding whether they want to pay it or not.
I think the director leaving Nintendo is more likely a culprit of the series going into cold storage. As someone who loved the game though I’m not sure what they could add to 3 that would make it stand out more. I mean I’d buy a series of iterative Mario Maker sequels but not sure if Nintendo will invest in that.
Take into account that Q4 is normally a quarter where less sales happen. AFAIK Dread hasn't been discounted yet either so that is also something to take into account for future Quarters.Wow, depressing. Dread had no legs after all. Its going to reach 3 million but only barely. It does make sense since it didnt have much talk after launch but maaan, ugh. To think SMTV sold as much as it did after launch...
True. After i made that comment i began to rationalize it and i thought it wasnt so bad. Lets see the CESA report in the future and hope for a more interesting number, overall.Take into account that Q4 is normally a quarter where less sales happen. AFAIK Dread hasn't been discounted yet either so that is also something to take into account for future Quarters.
It's really not. There's a reason none of the Zelda games that run in Dolphin have 60fps patches (which made the comments last year by people claiming they'd already played at that framerate all the more amusing).60fps are basically free upgrades.
I like how Mario Maker 2 is like the most successful "flop" of all time. Game sold over 7 million copies and people seem to think Nintendo is going to cancel the series after it sold better on Switch then it did on WiiU.
NSMBUD has sold 13+ million copies on Switch. I wouldn't be surprised at all if we see a NSMBS/S2 in the future. New series is still incredibly popular no matter how much the hard core gaming crowd wants to deny it's greatness and success.No doubt about Mario Maker 2 being successful, just people generally thought that after Mario Maker 1 sold 4m+ on Wii U, that on Switch Mario Maker 2 will be 10m+ seller.
Talking about series future, its unclear, same like for 2D Mario games (NSMB series is dead now).
NSMBUD has sold 13+ million copies on Switch. I wouldn't be surprised at all if we see a NSMBS/S2 in the future. New series is still incredibly popular no matter how much the hard core gaming crowd wants to deny it's greatness and success.
You WANT something new and different, nothing about the market shows we NEED something new and different.True, its still very popular, but we had like 5 NSMB games and they are similar, we need something new and different,
IMO we are getting some kind new 2D Mario game not NSMB.
You WANT something new and different, nothing about the market shows we NEED something new and different.
I wouldn't be surprised if the next 2D Mario assuming it isn't part of the newer line doesn't follow up when MM2 did by using the 3D World style greatly expanded as a full 2D game.
Apparently Switch Sports sold 3+ millions worldwide as of May 12. Good split between retail and digital, soft drop for second week. And strongest market is the United States (but I guess that was expected.)
So a strong start. I wonder what is the ceiling for this.
source :
Definitely. Has nothing to do with the performance of NSMBUDX or SMM2, it's just time for a 2D Mario refresh. While i'd love to have a game with the same visual style as the 2D artwork used to promote these games, i'm expecting something more like the 3D World theme in Mario Maker 2. Bring some 3D Mario elements in 2D Mario.The NSMB series has definitely seen a dropoff from the peak performance on DS/Wii. Of course, dropping off from 30 million to 10-15 million is the kind of sales most series would kill to have, but I think the next 2D Mario will be another reinvention of some kind, even if it's not a radical one. I doubt it's just NSMB5.