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Pre-Release Splatoon 3 — Pre-release Discussion Thread

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  • Snippets from the single player teaser show bigger and more open areas than 1 and 2 like the icy launch site
I wonder if those zones with the desert are the overworld and not simple stages. Which would be a lot more involving than past games and give a big adventure vibe to the solo.
There's also a building exterior roaming in the second trailer reminiscent of the end of the octo expansion, that I also don't really know how to place.
 
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I don't understand this worry that the trailers are not for newcomers. Do they really have to explain the concept again for newcomers for the 3rd game of the franchise? Splatoon 2 sold more than any Zelda game in history bar BOTW. The word is out on what Splatoon is already. "It's the same but more" applies here like it applies to COD, MK etc. Now they are twitting seperately about the new cool weapons, a hands-on experience will come with a test-run, I think Nintendo is gonna do just fine with this game. :)
 
I think it's interesting how there's clearly elements of Splatoon 2 specials (zipcaster with inkjet and ink vac with sting ray), but the only specials they directly reference are the Splatoon 1 specials. Really adds credibility to that "Splatoon 3 is a Splatoon 1 sequel" theory.
 
I think that this video may be illuminating to people who are currently bearish on the game. In summary, it seems to be making a lot of fundamental changes to enhance the overall experience and distinguish itself significantly from Splatoon 2.

 
All the basic weapons from previous games will be returning


Don't know if this was thread-worthy, but I think it's pretty cool.

Some of you might know that 2 base weapons from Splatoon 1 didn't return for the sequel those being the Dual Squelcher and the E-liter 3K. These were replaced by the Dualie Squelchers and the E-liter 4K in Splat2, and although the Dualie Squelchers were very well received, the E-liter 4K was not. This tweet could confirm that the next game is going to have the Dual Squelcher, the Dualie Squelchers, the E-liter 3K AND the E-liter 4K in the same game, which is... interesting to say the least.
 
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I think that having a competitor on the same system really puts an onus on Splatoon 3 to be the ultimate Splatoon game right at launch.

I expect a similar number of stages to Splatoon 2 currently in Splatoon 3 at launch, for instance.
 
They gotta be careful with that wording

Because now some will expect the Dual Squelcher to actually make its return.
 
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I never warmed up to the Dualie Squelchers and converted to Jet Squelcher for all my squelching needs in Splatoon 2. Gonna be woomy if there's still a niche for the Dual Squelcher in Splatoon 3's set of weapons.
 
Okay, but the real news should be:

where the fuck is Salt Spray Rig?!?!?!!?!

Yeah! Where's Salt Spray Rig, Squid Research Lab?!? What happened to that location. Get your scientists on it, stat.

(I want Salt Spray back, too. Map had issues, but those issues made it stand out. It's kind of a similar case as Walleye Warehouse, which I enjoy for the same reasons competitive players justifiably hate it for.)

The question is will all of these be available from the start? I really hope they don't release these post launch.

The tweet from @SplatoonJP says something about "day of release", so keep your fingers crossed auto translate isn't leading us astray about the best possible interpretation of "from".
 
The question is will all of these be available from the start? I really hope they don't release these post launch.
I think the Japanese tweet said that all main weapons from past games will be in the game at launch

Edit: oops looks like i was 3 minutes late
 
Yeah! Where's Salt Spray Rig, Squid Research Lab?!? What happened to that location. Get your scientists on it, stat.

(I want Salt Spray back, too. Map had issues, but those issues made it stand out. It's kind of a similar case as Walleye Warehouse, which I enjoy for the same reasons competitive players justifiably hate it for.)



The tweet from @SplatoonJP says something about "day of release", so keep your fingers crossed auto translate isn't leading us astray about the best possible interpretation of "from".

I think the Japanese tweet said that all main weapons from past games will be in the game at launch

Edit: oops looks like i was 3 minutes late
That's good to know, time to get my hopes up.

Next they need to bring all stages back and we're going the Smash Ultimate route.
 
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My favorite weapon from 1 was the Dual Squelcher, so I'd be happy if it truly makes a return.
Jet Squelcher (my favorite) and Splattershot Pro are my main weapons in 2, I'm going to miss their specials 💔 (Sting Ray and Booyah Bomb).


although the Dualie Squelchers were very well received, the E-liter 4K was not
Why wasn't well received?



Yeah! Where's Salt Spray Rig, Squid Research Lab?!? What happened to that location. Get your scientists on it, stat.
(I want Salt Spray back, too. Map had issues, but those issues made it stand out. It's kind of a similar case as Walleye Warehouse, which I enjoy for the same reasons competitive players justifiably hate it for.)
What issues do these stages have? I'm soooo out of the meta/competitive scene, for better or worse :p
Jet Squelcher main brother <3
 
Why wasn't well received?
The 3K had better range and I believe it was the most popular charger in Splat 1. Then in Splat2 the 3K was replaced by the 4K which had less range and power (I think there is an in-universe explanation of this), but it was a little bit faster and ink-efficient, so it was basically closer to the regular Splat Charger. From what I understand, most 3K mains were disappointed by the 4K and migrated to the Splat Charger because they felt that 4K's tradeoff of charge speed for range wasn't worth it.

The regular E-liter 3K also had an amazing complement in the burst bomb sub which enhanced its mobility and allowed for quick kills, but then said sub was replaced by the ink mine in the regular 4K which is considered a very meh sub (however Splatoon 3 can make the 4K more useful by giving it better kits).

All of this resulted in the 4K being an unpopular weapon in high-level play and the least popular charger besides the Goo Tuber. So yeah, a weapon that was once praised and fun to use became an underpowered weapon that few want to use. I'm not a charger main, but I and many others cheer for them because chargers are really hard to master and it must really sting that a very hard and time-consuming weapon like the 4K is just not that good when you manage to use it properly.
 
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When it comes to returning stages, I hope Flounder Heights is back. I was sad that it didn’t come back in Splatoon 2. I loved the cicada in that stage!
 
The 3K had better range and I believe it was the most popular charger in Splat 1. Then in Splat2 the 3K was replaced by the 4K which had less range and power (I think there is an in-universe explanation of this), but it was a little bit faster and ink-efficient, so it was basically closer to the regular Splat Charger. From what I understand, most 3K mains were disappointed by the 4K and migrated to the Splat Charger because they felt that 4K's tradeoff of charge speed for range wasn't worth it.

The regular E-liter 3K also had an amazing complement in the burst bomb sub which enhanced its mobility and allowed for quick kills, but then said sub was replaced by the ink mine in the regular 4K which is considered a very meh sub (however Splatoon 3 can make the 4K more useful by giving it better kits).

All of this resulted in the 4K being an unpopular weapon in high-level play and the least popular charger besides the Goo Tuber.
Thanks!
When you say "power," you mean not-fully charge damage?
 
Quoted by: Yzz
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My favorite weapon from 1 was the Dual Squelcher, so I'd be happy if it truly makes a return.
Jet Squelcher (my favorite) and Splattershot Pro are my main weapons in 2, I'm going to miss their specials 💔 (Sting Ray and Booyah Bomb).

This is me too.

Yo, Famiboards is Squelcher turf.

(Kinda reassuring to hear I'm not a total weirdo for bouncing off the Dualies, because it's hard to explain not liking a weapon that's the same but now with a dodge roll as free bonus.)
 
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I always use the basic Splattershot with the stomp, so I figured I was safe. I wonder if the specials got rearranged or not?

Since returning stage talk is here, I hope Camp Triggerfish returns again since it is my favorite map for Tower Control.
 
I always use the basic Splattershot with the stomp, so I figured I was safe. I wonder if the specials got rearranged or not?

Since returning stage talk is here, I hope Camp Triggerfish returns again since it is my favorite map for Tower Control.

The Splattershot in the extended turf war gameplay had Suction Bombs and Trizooka, but that can still change between now and release, or even between now and the Global Testfire demo, and then again between the Testfire and release. Subs and Specials are gonna get swapped, though for Splattershot it's most likely gonna end up with a basic combo like Burst/Splat/Suction Bombs + Trizooka / Triple Inkstrike.

Eliminating Camp Triggerfish would contribute positively to lowering my average self-splats per game. Those rides on the tower always have me sweating a watery death when trying to dodge incoming fire. Would still hate to lose the map because I like it fine for Tower Control regardless and even better for Splat Zones and Rainmaker.
 
Man they really are milking splatoon. I know it wouldn’t happen but would you guys purchase a yearly release a la previous COD games?
Is it really milking though? Many people seem to have forgotten that it's been 5 years since Splatoon 2 already. I'd say that 5 years between a game and its sequel feels like a good amount of time and not milking.
 
Based on the fact that they're not showing the 3K or Dual Squelcher, I think they're not in. The focus of the Japanese tweet was that they'd all be back at launch, as opposed to waiting like a year for some of the stuff to come back; I think something got lost in translation here. FWIW, the E-Liter we've seen in 3 looks like a cross between the 3K and 4K. I personally expect it'll be called the 5K and that's the only one we get (and it may be closer to it's Splatoon 1 form).

Nice to know I won't have to wait on the Squiffer, though.

EDIT: forgot about Splatoon 2's Jet Squelcher, which is like a slower Dual Squelcher with better range. Just like the Dualie Squelcher, the Jet Squelcher was well received by Splatoon players.
The Jet Squelcher was in both games.
 
Man they really are milking splatoon. I know it wouldn’t happen but would you guys purchase a yearly release a la previous COD games?
There'll be over a 5 year gap between 2 and 3, and it's already nearly 4 years since Octo Expansion. I personally wouldn't call that milking it.

I always use the basic Splattershot with the stomp, so I figured I was safe. I wonder if the specials got rearranged or not?
Specials are pretty heavily reworked between games; nothing in 1 was in 2 (though the bomb rush and bomb launcher were basically identical). While there are some specials that are similar in spirit between the three games, I haven't seen a splashdown equivalent, and I don't know if there'll be one.
 
Man they really are milking splatoon. I know it wouldn’t happen but would you guys purchase a yearly release a la previous COD games?
Having a game of the series release 5 years after the previous entry isn't milking it. It's literally the bare minimum to keeping a IP relevant. 10 years means that an IP is practically dead, until it's resurrected of course.

Mario has had a yearly game since 2017, Zelda has had yearly games since 2017, Pokémon has had yearly games since 2018,
And nobody has a problem with it. Now, Splatoon releases a sequel 5 years after its final game, and everyone goes on how Nintendo is milking it? It makes no sense.
 
Yes. I believe the 3K excelled at killing without full charges.
By default, it could only one-shot with a full charge. One of the bigger nerfs to the weapon was actually indirect; the loss of the Damage Up gear ability. Players would often stack a lot of it, allowing the E-Liter to one-shot with as little as a 65% charge. The main benefit of this was to better pressure flankers; range still scaled with charge.

As a bonus, it increased the damage burst bombs did as well. IIRC you could get it to a point where an indirect burst bomb and a single tap shot would kill.

I think there was some thought that the range nerf to the 4K was fine on its own (and arguably a good thing overall), but combined with the loss of damage up and maps being reworked to provide more cover from range weapons, it was just all a bit much.

Having a game of the series release 5 years after the previous entry isn't milking it. It's literally the bare minimum to keeping a IP relevant. 10 years means that an IP is practically dead, until it's resurrected of course.

Mario has had a yearly game since 2017, Zelda has had yearly games since 2017, Pokémon has had yearly games since 2018,
And nobody has a problem with it. Now, Splatoon releases a sequel 5 years after its final game, and everyone goes on how Nintendo is milking it? It makes no sense.
I think it's a combination of the game not being popular here and people expecting it to be a once per system deal, like most of Nintendo's multiplayer-focused stuff is (Mario Kart, all of the Mario Sports, Smash; things like Mario Party are the exception).

Kind of a 'I wasn't ready for this, therefore most people must not be' mentality.
 
Hearing people complain about Overwatch 2 looking like Overwatch 1.5 at the same time as other people complain about Splatoon 3 looking like Splatoon 2.5 is happily keeping my association between the two franchises alive.

Man they really are milking splatoon. I know it wouldn’t happen but would you guys purchase a yearly release a la previous COD games?

No, every 3-4 years is a healthy rhythm - one year of intense playing, one year to slowly fall off, one to two years of recovery - ideally on an alternating cycle with Monster Hunter, my second big GaaS-lite-like. Any more and I'd start skipping releases. Five years is also bearable if you throw Nintendo's other multiplayer titles like Kart and Smash in there, but at 6+ years I'd suffer ink withdrawal.
 
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When it comes to returning stages, I hope Flounder Heights is back. I was sad that it didn’t come back in Splatoon 2. I loved the cicada in that stage!
Yes, I would love to see Flounder Heights and Mahi-Mahi Resort return.
 
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Mahi-Mahi Resort was my favorite map from the first game, so I hope it returns.

Starfish Mainstage, I hope you disappear and we never hear from you again.
 
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I second the love for Mahi-Mahi Resort. But I don't feel Flounder Heights the same way many people do. The rooftop and the alleys are too cramped for my taste and while verticality is interesting, aiming up and down ledges is wonky in Splatoon.

Looking at the Splatoon maps that didn't return in Splatoon 2: I want Bluefin Depot back. Tower Control on it sucked, sure. Yet I'm willing to take that trade for awesome Splat Zones.

And of the OG maps that did make it into Splatoon 2... Kelp Dome? You had two games and more reworks to fix your problems and couldn't. It's time you take a break. Ditto for you, Moray Towers and, maybe more controversially, Ancho-V Games.
 
And of the OG maps that did make it into Splatoon 2... Kelp Dome? You had two games and more reworks to fix your problems and couldn't. It's time you take a break. Ditto for you, Moray Towers and, maybe more controversially, Ancho-V Games.

Hate to say it, but Moray Towers feels like it's the most likely to come back out of all maps that have been in both 1 and 2. It's the poster child stage for Smash, plus it was the most popular stage in both NA and EU in the vote for the final splatfest stages for Callie vs Marie. Not only that, it would also work well (and maybe even be playable) with the squid surge quickly allowing you to climb the steep walls.
 
Hate to say it, but Moray Towers feels like it's the most likely to come back out of all maps that have been in both 1 and 2. It's the poster child stage for Smash, plus it was the most popular stage in both NA and EU in the vote for the final splatfest stages for Callie vs Marie. Not only that, it would also work well (and maybe even be playable) with the squid surge quickly allowing you to climb the steep walls.

I "Yeah!"d this post, but what I really mean is more of "Yeeeeeeah... ... ..." (implied sigh).
 
Having a game of the series release 5 years after the previous entry isn't milking it. It's literally the bare minimum to keeping a IP relevant. 10 years means that an IP is practically dead, until it's resurrected of course.

Mario has had a yearly game since 2017, Zelda has had yearly games since 2017, Pokémon has had yearly games since 2018,
And nobody has a problem with it. Now, Splatoon releases a sequel 5 years after its final game, and everyone goes on how Nintendo is milking it? It makes no sense.
For Nintendo standards they are mailking it. The first one released in 2015. The second one in 2017 now the third will release in 2022. Name another Nintendo franchise in recent times that has gotten three major releases in 7 years?
 
For Nintendo standards they are mailking it. The first one released in 2015. The second one in 2017 now the third will release in 2022. Name another Nintendo franchise in recent times that has gotten three major releases in 7 years?

2010 - Galaxy 2
2011 - 3D Land
2013 - 3D World
2017 - Odyssey

when will the milking stop I ask ye people of famiboards
 
For Nintendo standards they are mailking it. The first one released in 2015. The second one in 2017 now the third will release in 2022. Name another Nintendo franchise in recent times that has gotten three major releases in 7 years?

Fire Emblem, Kirby, Mario Party, Metroid, Paper Mario, Xenoblade Chronicles just for the period 2015-2017. If you count any stretch of 7 years, the list grows longer still.
 
Why are they saying this as if they are some gaming news site reporting about Nintendo lol.
 
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For Nintendo standards they are mailking it. The first one released in 2015. The second one in 2017 now the third will release in 2022. Name another Nintendo franchise in recent times that has gotten three major releases in 7 years?
Legend of Zelda Triforce Heroes
Legend of Zelda Breath of the Wild
Legend of Zelda Links Awakening
Legend of Zelda Skyward Sword HD
Legend of Zelda Breath of the Wild Sequel

Xenoblade X(2015)
Xenoblade Chronicles 3D
Xenoblade 2
Xenoblade Torna
Xenoblade definitive editon + future connected
Xenoblade 3


Pokémon Sun and Moon
Pokemon Ultra Sun and Moon
Pokémon Let's Go Pikachu and Eevee
Pokemon Sword and Shield
Pokémon Brilliant Diamond and Shining Pearl
Pokémon Legends Arceus
Pokémon Violet

Fire Emblem Awakening
Fire Emblem Fates, which is 3 entire games
Fire Emblem Echoes
Fire Emblem three houses

Mario 3D World
Mario Odyssey
Mario All Stars
Mario 3D World + Bowsers Fury

New Super Mario Bros U
New Super Mario Bros 2
Mario Maker
Mario Maker 3DS
Mario Maker 2
New Super Mario Bros U Deluxe

Paper Mario Sticker Star
Paper Mario Color Splash
Paper Mario Origiami King

Animal Crossing New Leaf
Animal Crossing Happy Home Designer
Animal Crossing New Horizons
Animal Crossing Happy Home Paradise

Super Smash Bros for 3DS
Super Smash Bros for Wii U
Super Smash Bros. Ultimate

Nintendo Labo Vehicle Kit
Nintendo Labo Variety Kit
Nintendo Labo VR Kit

Kirby Triple Deluxe
Kirby Planet Robobot
Kirby Star Allies
Kirby Forgotten Land
+a million spin off games

Luigis Mansion 2
Luigis Mansion 3DS
Luigis Mansion 3

Metroid Federation Force
Metroid Samus Returns
Metroid Dread

Game and Wario
Warioware Gold
Warioware on Switch(forget the name)

Hyrule Warriors
Hyrule Warriors Legends
Hyrule Warriors Age of Calamity

Mariokart 7
Mariokart 8
Mariokart 8 Deluxe
Mariokart Home Circuit

As long as it isn't a dead franchise, Nintendo has made 3 of them within 7 years. Hell even Nintendos more niche franchises like Metroid, has got 3 games within 7 years.
 
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And of the OG maps that did make it into Splatoon 2... Kelp Dome? You had two games and more reworks to fix your problems and couldn't. It's time you take a break. Ditto for you, Moray Towers and, maybe more controversially, Ancho-V Games.
Kelp Dome is awesome though?

I understand not liking Towers but still personally like it a lot.

Ancho-V Games has a design that encourages spawn camping. That's pretty bad. I agree with that one.

Bluefin Depot is also my favorite missing S1 map!
 
2010 - Galaxy 2
2011 - 3D Land
2013 - 3D World
2017 - Odyssey

when will the milking stop I ask ye people of famiboards
Well they have been milking that one for years😂. It’s a proven franchise and one where the name means everything. It just seems like they are really throwing splatoon out. Maybe this is their version of COD. 🤷🏾‍♂️
 
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Fire Emblem, Kirby, Mario Party, Metroid, Paper Mario, Xenoblade Chronicles just for the period 2015-2017. If you count any stretch of 7 years, the list grows longer still.
Maybe it stands out to me because the ip is new. Let’s see when we get the next ARMS game. Those IP’s are proven and have been around for a long time.
 
Kelp Dome is awesome though?

I understand not liking Towers but still personally like it a lot.

Ancho-V Games has a design that encourages spawn camping. That's pretty bad. I agree with that one.

Bluefin Depot is also my favorite missing S1 map!

Kelp Dome I like the idea of. But I need a rest from tower pushes that are free for the first 2/3rds and just decided on that one mother of all choke-points, and in Splat Zones the map has a huge potential for blow-outs as getting back into mid is hard or impossible. It's not quite as bad as Ancho-V because at least Kelp has back routes to sneak out of spawn, but those often eat up more seconds than the timer affords you.

It's too bad because both Kelp and Ancho-V can produce some of the most tense, exciting, memorable back-and-forths I've ever had when the teams were evenly coordinated.

Bluefin daps, tho!

Maybe it stands out to me because the ip is new. Let’s see when we get the next ARMS game. Those IP’s are proven and have been around for a long time.

I don't think your bias is based on newness or proveness.
 
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It'd be cool to get some sort of transfer between Splatoon 2 and 3, though I'm not really expecting it
 
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When they start to talk about the maps i can see them tweet “all the Maps from previous games will be returning for Splatoon 3”
 
For Nintendo standards they are mailking it. The first one released in 2015. The second one in 2017 now the third will release in 2022. Name another Nintendo franchise in recent times that has gotten three major releases in 7 years?
Xenoblade had a new game in 2015, another one in 2017 and now a third in 2022, so it's the exact same release scheduling as Splatoon plus a port in 2015, Torna in 2018 and a remaster in 2020. That's way more than Splatoon if you count what we got besides the core games and I've not once heard anyone accuse Nintendo of milking Xenoblade.
 
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