I thought the same about Roll7 and did a double take at the headline.I thought the Kerbal developers were indie. I guess not.
Borderlands as possible game/tv show makes all money sense.Roll7's getting shuttered but hey, at least Take-Two made sure to drop $460 million on frikkin Gearbox last month just to rub even more salt in the wound
No money in the budget for fun or creative games I guess, what the world really needs is even more Borderlands
They are indie. The Kerbal 2 developers were not indie.I thought the Kerbal developers were indie. I guess not.
With the kind of writing I experienced from Borderlands 2 up through whatever that mess Tiny Tina, best case is a single season on Prime that cuts out the last four episodes for a double feature finale.Borderlands as possible game/tv show makes all money sense.
But the other moves are just making the industry to feel smaller and smaller. Very risky. A bad timed or bad impression of a new game seems to put devs out of work in a bit. No room for experiments, new things...
Big shame for Intercept Games. If I recall correctly Kerbal Space Program 2 launched as $50 EA and has been an absolute shitshow as if it was just rushed out to boost revenue. What a joke.
It's a "well, no, but actually yes" kind of response. The piece already points out that the workforce (at least some of it) could've been integrated into another studio, Private Division.so uhhh weird update. They are now claiming they DIDN'T
Take-Two CEO on Intercept, Roll7: 'We Didn't Shutter Those Studios' - IGN
Earlier this month, reports surfaced that Take-Two was closing OlliOlli World developer Roll7 and Kerbal Space Program 2 developer Intercept Games. But when we asked Take-Two CEO Strauss Zelnick why these closures happened in a call today, he said, "We didn't shutter those studios."www.ign.com
i mean they've lied and done this before so their word means nothing here tbh.so uhhh weird update. They are now claiming they DIDN'T
Take-Two CEO on Intercept, Roll7: 'We Didn't Shutter Those Studios' - IGN
Earlier this month, reports surfaced that Take-Two was closing OlliOlli World developer Roll7 and Kerbal Space Program 2 developer Intercept Games. But when we asked Take-Two CEO Strauss Zelnick why these closures happened in a call today, he said, "We didn't shutter those studios."www.ign.com