Semi Lazy Gamer
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With the current talk of the Switch successor and the 20th anniversary of Twilight Princess's reveal, people forgot about these two consoles.
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I was really indifferent towards DS even after release. It was Lite that converted me.Man, the OG DS was ugly. It's so out of place compared to every single other one of Nintendo's handhelds.
How in the world is this link still active with all the old information on itThe official Japanese website recounting E3 is pretty retro too:
https://www.nintendo.co.jp/event/e3/index.html
Same. The Lite was just sleek and perfect to slide into any kind of pocket. Dual screen and stylus and a long battery life with a clamshell protecting the screen. It just looked like a modern gadget (at the time) rather than a toy.I was really indifferent towards DS even after release. It was Lite that converted me.
It's a bit of a crapshoot at this point. Most of the links from these events are dead (all of the other E3 sites are now redirects and the Spaceworld sites 404), but it's still an interesting portion of the site absent from the current site map:How in the world is this link still active with all the old information on it
Playing Super Mario 64 on a handheld device was I think the last time my mind was truly blown by leaps in technology on a video game console.Crazy seeing everyone recall their experience back then. I was barely a year old.
booooooMan, the OG DS was ugly. It's so out of place compared to every single other one of Nintendo's handhelds.
Same. I still remember seeing that on the DS and just saying “Wow”Playing Super Mario 64 on a handheld device was I think the last time my mind was truly blown by leaps in technology on a video game console.
SAMEI was really indifferent towards DS even after release. It was Lite that converted me.
Way better D-Pad than the Lite thoughMan, the OG DS was ugly. It's so out of place compared to every single other one of Nintendo's handhelds.
As a big numbers guy this is something I wish I could take a better crack at, but it's tricky both due to data gaps (like MS almost never giving shipment data and PS3/PSV data being sparse) and conceptually. On the one hand we could say current generations are pushing way more hardware--PS4+Switch alone accounting for way over 200m while PS2+Xbox+GCN was just right at 200m. But generations are also longer than before. Then there's the added complication of how to compare old data with separate home/portable lines to a modern time with a popular hybrid, because PS2+Xbox+GCN+GBA was also way over 200m.I am not a sales expert, but it does seem like the industry has a hard ceiling of "units" sold per generation.
As a big numbers guy this is something I wish I could take a better crack at, but it's tricky both due to data gaps (like MS almost never giving shipment data and PS3/PSV data being sparse) and conceptually. On the one hand we could say current generations are pushing way more hardware--PS4+Switch alone accounting for way over 200m while PS2+Xbox+GCN was just right at 200m. But generations are also longer than before. Then there's the added complication of how to compare old data with separate home/portable lines to a modern time with a popular hybrid, because PS2+Xbox+GCN+GBA was also way over 200m.